Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
43,541 players on Rust servers right now 11,644 servers online 3,049 with players on 97 fresh wipes in the last three hours RetroPVE Flooded Playtest: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RetroPVE Flooded Playtest

Offline RetroPVE Flooded Playtest is not on the server list right now. The figures below are from when it was last seen, 12h ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #11,112, the top 50% of all ranked servers.
  • The current map has been up 11d 20h, since Saturday 17 October, 12:22 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 2
#11,112ranktop 50%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on RetroPVE Flooded Playtest

Players

AveragePeak
0123409:0016:0023:0005:0012:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,112 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.

Wipes

newest first

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
0.3 days
Players before
1

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
0.5 days
Players before
1

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
0.5 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.6 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
0.5 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
0.5 days
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
103 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
151 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RetroPVE Flooded Playtest?

Recent wipes on this server averaged a peak of 4 players at their busiest. Peak population on the latest wipe came 18 hours after it.

How often does RetroPVE Flooded Playtest wipe, and at what times?

No next wipe can be predicted for RetroPVE Flooded Playtest, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 11 days 20 hours.

Lists and tags

Where does RetroPVE Flooded Playtest appear in Rust Live Stats lists and filters?

On Rust Live Stats, RetroPVE Flooded Playtest is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RetroPVE Flooded Playtest?

These are the tags RetroPVE Flooded Playtest makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on RetroPVE Flooded Playtest?

RetroPVE Flooded Playtest reads offline at the moment; the last sighting was 12 hours ago. The seven-day average is 0 players, with a peak of 2.

Where does RetroPVE Flooded Playtest sit in the server rankings?

Ranked by seven-day player hours, RetroPVE Flooded Playtest is #11,112, placing it in the top 50% of ranked servers.

Rules and settings

Which settings and rules are in force on RetroPVE Flooded Playtest?

No gather rate appears in the name RetroPVE Flooded Playtest. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Server details

Where does RetroPVE Flooded Playtest sit geographically?

There is no region from RetroPVE Flooded Playtest. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 123.50.149.73:28017.

What Rust version is RetroPVE Flooded Playtest on?

RetroPVE Flooded Playtest operates on Linux with Rust network protocol 2635 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.

Is RetroPVE Flooded Playtest up now, and how steady is its uptime?

At the time of this update, RetroPVE Flooded Playtest is down, last seen 12 hours ago. 164 of 168 hours were online in the last 7 full days, giving 98% uptime. The first sighting by Rust Live Stats was on 4 October 2026.

Connecting

How do you get onto RetroPVE Flooded Playtest?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 123.50.149.73:28017.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.