The count
Live coverage · Rust server
RetroPVE
Offline RetroPVE is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #14,066, the top 65% of all ranked servers.
- The current map has been up 12d 3h, since Friday 16 October, 16:18 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RetroPVE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,066 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 16 October 2026, 15:46 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at RetroPVE?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.
On what timetable does RetroPVE wipe?
Too few wipes are recorded for RetroPVE to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 12 days 3 hours.
Tags and filters
Where does RetroPVE appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RetroPVE fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for RetroPVE signify?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon, which RetroPVE publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is RetroPVE at the moment?
Last seen 12 days 3 hours ago, RetroPVE is offline right now.
Where does RetroPVE sit in the server rankings?
On player hours for the past seven days, RetroPVE sits at #14,066, inside the top 65% of ranked servers.
Settings and map
What settings and rules does RetroPVE run?
No gather rate appears in the name RetroPVE. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Server details
Where does RetroPVE sit geographically?
Nothing on RetroPVE states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 123.50.149.73:28019.
What version of Rust is running on RetroPVE?
RetroPVE operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is RetroPVE, and is it online at the moment?
As of now, RetroPVE is offline; the last sighting was 12 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 16 October 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto RetroPVE?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 123.50.149.73:28019.