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46,342 players on Rust servers right now 11,630 servers online 3,160 with players on 94 fresh wipes in the last three hours TestServer: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TestServer

Offline TestServer is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #11,854, the top 53% of all ranked servers.
  • The current map has been up 5d 4h, since Friday 23 October, 04:06 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 1
#11,854ranktop 53%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on TestServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,854 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct13 Oct21 Oct24 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctSun 18 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
4.6 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
12 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
173 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
38 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at TestServer?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 1 hours in.

On what timetable does TestServer wipe?

No next wipe can be predicted for TestServer, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 5 days 4 hours.

Tags and categories

Where does TestServer appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists TestServer fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on TestServer?

These are the tags TestServer makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts32 (Group limit): Each team holds 32 at most; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is TestServer at the moment?

TestServer is not online at the moment, having last been seen 5 days 3 hours ago. The seven-day average is 1 players, with a peak of 1.

What position does TestServer hold among Rust servers?

Ranked by seven-day player hours, TestServer is #11,854, placing it in the top 53% of ranked servers.

Rules and settings

What rules does TestServer enforce, and which settings does it use?

No gather rate appears in the name TestServer. A group can reach 32 players at most. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

About the server

What location is TestServer in?

No region is published by TestServer. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 124.170.92.249:28015 is its address.

What version of Rust is running on TestServer?

The setup on TestServer is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is TestServer, and is it online at the moment?

TestServer is currently offline, with its last appearance 5 days 3 hours ago. It was online for 3 of 168 hours in the last 7 full days, or 2% of the time. The first sighting by Rust Live Stats was on 6 October 2026.

How to join

How do you get onto TestServer?

Enter client.connect 124.170.92.249:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts32
Group limit Each team holds 32 at most.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.