The count
LiveLive coverage · OC
Miaka's Testground - Private
Key points
- 0 of 20 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,713, the top 26% of all ranked servers, and #129 in OC.
- The current map has been up 23h, since Wednesday 28 October, 07:43 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 12h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Miaka's Testground - Private
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,713 today
Rank
daily · 1 is bestTop 26% of all ranked servers, top 63% in OC. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 12h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 13d 0hWed 11 Nov, 07:43 UTC
- 27d 0hWed 25 Nov, 07:43 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 41d 0hWed 9 Dec, 07:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 07:43 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 15 October 2026, 08:38 UTC
- Peak
- 1
- Crowd
- halved by day 6
- Lasted
- 13 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 14 October 2026, 00:14 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 0
Force wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 20:28 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- 12.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 20:23 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 19:45 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 02:35 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 26 September 2026, 19:37 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Show 3 earlier wipes
Wipe
Wipe peaks at 1 player
Wednesday 23 September 2026, 00:52 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 3.8 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 18 September 2026, 11:36 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 4.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 09:57 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Miaka's Testground - Private?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The crowd fell under half by day 6 when it did not hold.
When does Miaka's Testground - Private wipe?
With too few of Miaka's Testground - Private's wipes recorded to confirm the schedule, the tag is used for the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 23 hours have passed since this world was generated. Its tags set out a wipe schedule of every two weeks.
Lists and tags
Where does Miaka's Testground - Private appear in Rust Live Stats lists and filters?
On Rust Live Stats, Miaka's Testground - Private is listed under Live Oceanic Rust servers, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
How should you read the tags on Miaka's Testground - Private?
These are the tags Miaka's Testground - Private makes public: gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): The world is the danger here; players do not fight each other; modded (Modded): The game changes here through plugins or settings, so it is Modded; OC (Oceania): In the server browser it sits under Oceania. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Miaka's Testground - Private at the moment?
Miaka's Testground - Private is carrying 0 players at the moment, with 20 slots in total. Averaged across seven days, 0 players; the peak was 2. Peak hour over 48 hours: 04:00 UTC, at 1 players on average.
Where does Miaka's Testground - Private sit in the server rankings?
Miaka's Testground - Private is #129 in Oceania on the past week's player hours, and #5,713 overall in the top 26% of ranked servers.
Map and rules
Which settings and rules are in force on Miaka's Testground - Private?
The name Miaka's Testground - Private carries no gather rate. The default applies: 8 players to a group. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. VAC is enabled: Valve's anti-cheat.
Which map is in use on Miaka's Testground - Private?
Miaka's Testground - Private runs a game-generated procedural map: size 4,500, seed 1722427781. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is Miaka's Testground - Private in?
Its OC tag places Miaka's Testground - Private in Oceania. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 125.236.211.240:28027.
Is performance on Miaka's Testground - Private steady?
The average server fps was 45 over the last 48 hours; the lowest was 45. Buildings, deployables and everything else in the world added up to a maximum of 134,261 entities. Memory use peaked at 3,584 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is Miaka's Testground - Private on?
Rust network protocol 2635 and build 168909 on Linux is what Miaka's Testground - Private runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Miaka's Testground - Private up now, and how steady is its uptime?
At the time of this update, Miaka's Testground - Private is live. Based on the uptime it reports, the last restart was about 13 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What is the way to connect to Miaka's Testground - Private?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 125.236.211.240:28027. The server's website: https://www.millarsoft.co.nz/rust/.
