Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
34,993 players on Rust servers right now 11,617 servers online 2,836 with players on 74 fresh wipes in the last three hours Miaka's Testground - Private: 0 players on now Updated every five minutes

LiveLive coverage · OC

Miaka's Testground - Private

Key points

  • 0 of 20 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #5,713, the top 26% of all ranked servers, and #129 in OC.
  • The current map has been up 23h, since Wednesday 28 October, 07:43 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 12h, with the force wipe.
Join
biweekly wipes moddedpve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak 2
#5,713ranktop 26% · #129 in OC
23h agolast wipebiweekly schedule
7d 12hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Miaka's Testground - Private

Players

AveragePeakWipe
00.250.50.75107:0016:0001:0010:0020:0005:00Wiped Wed 28 Oct, 07:43 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
02040608007:0016:0001:0010:0020:0005:00Wiped Wed 28 Oct, 07:43 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,713 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 63% in OC. Ranked on player hours over the last seven days.

Next wipe in 7d 12h

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

2 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 6

Coming wipes

  1. 7d 12h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 13d 0h
    Wed 11 Nov, 07:43 UTC
  3. 27d 0h
    Wed 25 Nov, 07:43 UTC
  4. 35d 12h
    Thu 3 Dec, 19:00 UTC
    FW
  5. 41d 0h
    Wed 9 Dec, 07:43 UTC

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 6
Lasted
13 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.4 days
Players before
0

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
12.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons
OC · no group limit · biweekly · 35 on average
53 / 2000
[AU] OzRust.com PvE | Jetpacks | Kits | Events
OC · groups of 8+ · biweekly · 2 on average
3 / 150
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 13 on average
20 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 10 on average
9 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 8 on average
8 / 100
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
OC · groups of 8+ · weekly · 4 on average
2 / 30

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Miaka's Testground - Private?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The crowd fell under half by day 6 when it did not hold.

When does Miaka's Testground - Private wipe?

With too few of Miaka's Testground - Private's wipes recorded to confirm the schedule, the tag is used for the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 23 hours have passed since this world was generated. Its tags set out a wipe schedule of every two weeks.

Lists and tags

Where does Miaka's Testground - Private appear in Rust Live Stats lists and filters?

On Rust Live Stats, Miaka's Testground - Private is listed under Live Oceanic Rust servers, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How should you read the tags on Miaka's Testground - Private?

These are the tags Miaka's Testground - Private makes public: gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): The world is the danger here; players do not fight each other; modded (Modded): The game changes here through plugins or settings, so it is Modded; OC (Oceania): In the server browser it sits under Oceania. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Miaka's Testground - Private at the moment?

Miaka's Testground - Private is carrying 0 players at the moment, with 20 slots in total. Averaged across seven days, 0 players; the peak was 2. Peak hour over 48 hours: 04:00 UTC, at 1 players on average.

Where does Miaka's Testground - Private sit in the server rankings?

Miaka's Testground - Private is #129 in Oceania on the past week's player hours, and #5,713 overall in the top 26% of ranked servers.

Map and rules

Which settings and rules are in force on Miaka's Testground - Private?

The name Miaka's Testground - Private carries no gather rate. The default applies: 8 players to a group. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. VAC is enabled: Valve's anti-cheat.

Which map is in use on Miaka's Testground - Private?

Miaka's Testground - Private runs a game-generated procedural map: size 4,500, seed 1722427781. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is Miaka's Testground - Private in?

Its OC tag places Miaka's Testground - Private in Oceania. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 125.236.211.240:28027.

Is performance on Miaka's Testground - Private steady?

The average server fps was 45 over the last 48 hours; the lowest was 45. Buildings, deployables and everything else in the world added up to a maximum of 134,261 entities. Memory use peaked at 3,584 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Miaka's Testground - Private on?

Rust network protocol 2635 and build 168909 on Linux is what Miaka's Testground - Private runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Miaka's Testground - Private up now, and how steady is its uptime?

At the time of this update, Miaka's Testground - Private is live. Based on the uptime it reports, the last restart was about 13 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What is the way to connect to Miaka's Testground - Private?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 125.236.211.240:28027. The server's website: https://www.millarsoft.co.nz/rust/.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts8,modded

Game

gmrust
Game mode Survival here follows standard Rust.
mp20
Max players 20 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly It wipes once every fortnight.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

modded
Modded The game changes here through plugins or settings, so it is Modded.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.