The count
LiveLive coverage · OC
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
Key points
- 9 of 200 players are on now, 4% full.
- Over the last seven days it averages 14 players, with a peak of 34.
- It ranks #787, the top 4% of all ranked servers, and #19 in OC.
- The current map has been up 27d 9h, since Thursday 1 October, 17:59 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 15h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #787 today
Rank
daily · 1 is bestTop 4% of all ranked servers, top 9% in OC. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 15h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 44, 42 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 44 players
Thursday 1 October 2026, 17:59 UTC FW
- Peak
- 44
- Crowd
- –
- Lasted
- running
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Recent wipes on this server averaged a peak of 44 players at their busiest. The crowd on the latest wipe peaked 42 hours in.
When does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe?
Once a month is all [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 27 days 9 hours have passed since this world was generated. The tags carry a monthly wipe schedule.
Lists and tags
Which operator is behind [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Most likely one operator runs them: [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and 13 other tracked servers publish a rustez.com hostname.
Which Rust Live Stats filters and lists does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing show up in?
The Rust Live Stats lists that include [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing are Live Oceanic Rust servers, Modded Rust servers live now, Rust PvE servers, live now and Rust zombie servers, live now. Under the filters Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average it appears on the server list.
How should you read the tags on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
These are the tags [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing makes public: gmrust (Game mode): Standard survival, in the Rust style; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon; OC (Oceania): Oceania is the browser listing for this server. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing at the moment?
Live now: 9 players on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, out of 200 slots. Averaged across seven days, 14 players; the peak was 34. Peak hour over 48 hours: 08:00 UTC, at 20 players on average.
What position does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold among Rust servers?
Seven-day player hours place [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing at #787 overall, in the top 4% of ranked servers and #19 in Oceania.
Rules and settings
What settings and rules does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run?
The name [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carries no gather rate. The default applies: 8 players to a group. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
A procedural map of 4,500 with seed 393537180, generated by the game, runs on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server facts
What location is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing in?
By its own OC tag, [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sits in Oceania. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 51.161.219.6:29013.
Is performance on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing steady?
It never went below 49 server fps in the last 48 hours, averaging 58. Buildings, deployables and everything else in the world added up to a maximum of 265,982 entities. Memory use peaked at 8,677 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Rust network protocol 2635 and build 168909 on Linux is what [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs. Steam updates it for you, but your game needs the same protocol to join.
Does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing stay online, and is it up right now?
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is up and running at this moment. Based on the uptime it reports, the last restart was about 31 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Enter client.connect 51.161.219.6:29013 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://rustez.com.
