The count
Live coverage · Rust server
gitsync-oxide
Offline gitsync-oxide is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,327, the top 69% of all ranked servers.
- The current map has been up 25d 19h, since Saturday 3 October, 22:40 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on gitsync-oxide
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,327 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does gitsync-oxide wipe, and at what times?
gitsync-oxide's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 25 days 19 hours.
Tags and filters
Where does gitsync-oxide appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists gitsync-oxide fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on gitsync-oxide?
These are the tags gitsync-oxide makes public: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is gitsync-oxide at the moment?
gitsync-oxide is not online at the moment, having last been seen 4 days 13 hours ago. Averaged over seven days: 0 players.
How does gitsync-oxide compare with other Rust servers in the rankings?
On player hours for the past seven days, gitsync-oxide sits at #15,327, inside the top 69% of ranked servers.
Map and rules
What rules does gitsync-oxide enforce, and which settings does it use?
Nothing in the name of gitsync-oxide states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on gitsync-oxide?
gitsync-oxide uses a procedural map, which the game generates.
About the server
Where does gitsync-oxide sit geographically?
No region is published by gitsync-oxide. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 125.236.230.198:29015 is its address.
What Rust version is gitsync-oxide on?
gitsync-oxide operates on Linux with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.
Is gitsync-oxide up now, and how steady is its uptime?
At the time of this update, gitsync-oxide is down, last seen 4 days 13 hours ago. 2 of 168 hours were online in the last 7 full days, giving 1% uptime. On 4 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to gitsync-oxide?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 125.236.230.198:29015.