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102,621 players on Rust servers right now 11,897 servers online 3,980 with players on 399 fresh wipes in the last three hours gitsync-oxide: 0 players (offline) Updated every five minutes

Live coverage · Rust server

gitsync-oxide

Offline gitsync-oxide is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,327, the top 69% of all ranked servers.
  • The current map has been up 25d 19h, since Saturday 3 October, 22:40 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,327ranktop 69%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on gitsync-oxide

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,327 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct14 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
196 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
90 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
226 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
348 / 350

Quick answers

from the figures on this page

Wipe schedule

How often does gitsync-oxide wipe, and at what times?

gitsync-oxide's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 25 days 19 hours.

Tags and filters

Where does gitsync-oxide appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists gitsync-oxide fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on gitsync-oxide?

These are the tags gitsync-oxide makes public: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is gitsync-oxide at the moment?

gitsync-oxide is not online at the moment, having last been seen 4 days 13 hours ago. Averaged over seven days: 0 players.

How does gitsync-oxide compare with other Rust servers in the rankings?

On player hours for the past seven days, gitsync-oxide sits at #15,327, inside the top 69% of ranked servers.

Map and rules

What rules does gitsync-oxide enforce, and which settings does it use?

Nothing in the name of gitsync-oxide states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on gitsync-oxide?

gitsync-oxide uses a procedural map, which the game generates.

About the server

Where does gitsync-oxide sit geographically?

No region is published by gitsync-oxide. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 125.236.230.198:29015 is its address.

What Rust version is gitsync-oxide on?

gitsync-oxide operates on Linux with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.

Is gitsync-oxide up now, and how steady is its uptime?

At the time of this update, gitsync-oxide is down, last seen 4 days 13 hours ago. 2 of 168 hours were online in the last 7 full days, giving 1% uptime. On 4 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to gitsync-oxide?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 125.236.230.198:29015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.