The count
Live coverage · Rust server
gitsync-carbon
Offline gitsync-carbon is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,289, the top 69% of all ranked servers.
- The current map has been up 25d 21h, since Saturday 3 October, 22:40 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on gitsync-carbon
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,289 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does gitsync-carbon wipe?
Too few wipes are recorded for gitsync-carbon to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days 21 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does gitsync-carbon show up in?
These are the Rust Live Stats lists gitsync-carbon fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for gitsync-carbon signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon, which gitsync-carbon publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on gitsync-carbon?
gitsync-carbon is not online at the moment, having last been seen 4 days 15 hours ago. The seven-day average for this server is 0 players.
Where does gitsync-carbon sit in the server rankings?
Ranked by seven-day player hours, gitsync-carbon is #15,289, placing it in the top 69% of ranked servers.
Map and rules
What rules does gitsync-carbon enforce, and which settings does it use?
No gather rate appears in the name gitsync-carbon. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is in use on gitsync-carbon?
A procedural map, generated by the game, runs on gitsync-carbon.
Server facts
Where does gitsync-carbon sit geographically?
Nothing on gitsync-carbon states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 125.236.230.198:29025.
What version of Rust is running on gitsync-carbon?
The setup on gitsync-carbon is Rust network protocol 2634 and build 166652 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is gitsync-carbon, and is it online at the moment?
gitsync-carbon is currently offline, with its last appearance 4 days 15 hours ago. 1 of 168 hours were online in the last 7 full days, giving 1% uptime. On 4 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to gitsync-carbon?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 125.236.230.198:29025.