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76,398 players on Rust servers right now 11,761 servers online 3,723 with players on 140 fresh wipes in the last three hours DELTATESTSERVER: 0 players (offline) Updated every five minutes

Live coverage · Rust server

DELTATESTSERVER

Offline DELTATESTSERVER is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,909, the top 71% of all ranked servers.
  • The current map has been up 49d 7h, since Wednesday 9 September, 06:11 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#16,909ranktop 71%
49d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on DELTATESTSERVER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,909 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
194 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
181 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
136 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wiping

How often does DELTATESTSERVER wipe, and at what times?

Too few wipes are recorded for DELTATESTSERVER to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 49 days 7 hours.

Tags and filters

Where does DELTATESTSERVER appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include DELTATESTSERVER are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on DELTATESTSERVER carry?

gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163493 (Build): Build: 163493; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list DELTATESTSERVER publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is DELTATESTSERVER at the moment?

Last seen 29 days 13 hours ago, DELTATESTSERVER is offline right now.

How does DELTATESTSERVER compare with other Rust servers in the rankings?

On player hours for the past seven days, DELTATESTSERVER sits at #16,909, inside the top 71% of ranked servers.

Settings and map

What rules does DELTATESTSERVER enforce, and which settings does it use?

Nothing in the name of DELTATESTSERVER states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for DELTATESTSERVER?

Size 3,000, seed 19686: that is the procedural map the game generates for DELTATESTSERVER. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is DELTATESTSERVER hosted in?

There is no region from DELTATESTSERVER. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 126.187.53.53:28015.

What Rust version is DELTATESTSERVER on?

The setup on DELTATESTSERVER is Rust network protocol 2633 and build 163493 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is DELTATESTSERVER up now, and how steady is its uptime?

As of now, DELTATESTSERVER is offline; the last sighting was 29 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What is the way to connect to DELTATESTSERVER?

Enter client.connect 126.187.53.53:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players 40 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163493
Build Build: 163493.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.