The count
LiveLive coverage · Rust server
DuckGang
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,351, the top 69% of all ranked servers.
- The current map has been up 27d 11h, since Thursday 1 October, 18:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DuckGang
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,351 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does DuckGang wipe?
Too few wipes are recorded for DuckGang to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 27 days 11 hours.
Tags and categories
Where does DuckGang appear in Rust Live Stats lists and filters?
On Rust Live Stats, DuckGang is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on DuckGang?
gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list DuckGang publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on DuckGang right now?
0 of DuckGang's 50 slots are filled right now. The seven-day average for this server is 0 players.
How does DuckGang compare with other Rust servers in the rankings?
Ranked by seven-day player hours, DuckGang is #15,351, placing it in the top 69% of ranked servers.
Rules and settings
What rules does DuckGang enforce, and which settings does it use?
No gather rate appears in the name DuckGang. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for DuckGang?
A procedural map of 2,000 with seed 6738, generated by the game, runs on DuckGang. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Where does DuckGang sit geographically?
Nothing on DuckGang states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 128.0.114.99:10600 is its address.
Is performance on DuckGang steady?
The average server fps was 10 over the last 48 hours; the lowest was 5. Buildings, deployables and everything else in the world added up to a maximum of 15,446 entities. The highest memory usage was 1,054 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is DuckGang on?
DuckGang operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Does DuckGang stay online, and is it up right now?
Right now DuckGang is online. About 23 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 7 October 2026.
Connecting
How do you get onto DuckGang?
Enter client.connect 128.0.114.99:10600 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
