The count
Live coverage · Rust server
test server
Offline test server is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,711, the top 62% of all ranked servers.
- The current map has been up 22d 7h, since Wednesday 7 October, 23:13 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,711 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does test server wipe?
The record holds too few of test server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 22 days 7 hours.
Lists and tags
Where does test server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include test server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on test server?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167058 (Build): Build: 167058; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which test server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on test server?
test server reads offline at the moment; the last sighting was 22 days 6 hours ago.
What position does test server hold among Rust servers?
Player hours over seven days put test server at #13,711, in the top 62% of all ranked servers.
Settings and map
What settings and rules does test server run?
No gather rate appears in the name test server. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for test server?
A procedural map, generated by the game, runs on test server.
About the server
Which region is test server hosted in?
Nothing on test server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 129.222.135.222:28015.
What version of Rust is running on test server?
test server operates on Windows with Rust network protocol 2634 and build 167058. Steam updates it for you, but your game needs the same protocol to join.
How reliable is test server, and is it online at the moment?
As of now, test server is offline; the last sighting was 22 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 7 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to test server?
Enter client.connect 129.222.135.222:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.