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33,784 players on Rust servers right now 11,611 servers online 2,810 with players on 69 fresh wipes in the last three hours JDAVID56: 2 players (offline) Updated every five minutes

Live coverage · Rust server

JDAVID56

Offline JDAVID56 is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 2 of 10 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,140, the top 55% of all ranked servers.
  • The current map has been up 21d 10h, since Wednesday 7 October, 19:52 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 10 players

2/ 10players now 20% full
07-day averagepeak –
#12,140ranktop 55%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on JDAVID56

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,140 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
81 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
29 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on JDAVID56?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 2 hours in.

On what timetable does JDAVID56 wipe?

JDAVID56's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 21 days 10 hours.

Tags and categories

Which Rust Live Stats filters and lists does JDAVID56 show up in?

These are the Rust Live Stats lists JDAVID56 fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on JDAVID56?

These are the tags JDAVID56 makes public: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on JDAVID56?

JDAVID56 is not online at the moment, having last been seen 21 days 5 hours ago.

What position does JDAVID56 hold among Rust servers?

On player hours for the past seven days, JDAVID56 sits at #12,140, inside the top 55% of ranked servers.

Settings and map

What settings and rules does JDAVID56 run?

No gather rate appears in the name JDAVID56. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for JDAVID56?

The map on JDAVID56 is procedural, made by the game itself.

Server facts

What location is JDAVID56 in?

There is no region from JDAVID56. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 129.222.59.31:28015.

What version of Rust is running on JDAVID56?

The setup on JDAVID56 is Rust network protocol 2634 and build 167058 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does JDAVID56 stay online, and is it up right now?

JDAVID56 is currently offline, with its last appearance 21 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 7 October 2026.

Connecting

What steps connect you to JDAVID56?

Enter client.connect 129.222.59.31:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167058
Build This server runs game build 167058.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.