The count
Live coverage · Rust server
EPIC PvE Local Staging Validation
Offline EPIC PvE Local Staging Validation is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,867, the top 72% of all ranked servers.
- The current map has been up 28d 6h, since Wednesday 30 September, 22:19 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on EPIC PvE Local Staging Validation
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,867 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 30 September 2026, 18:21 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on EPIC PvE Local Staging Validation?
The average peak across its recent wipes is 1 players. 4 hours after the latest wipe, the crowd reached its peak.
How often does EPIC PvE Local Staging Validation wipe, and at what times?
The record holds too few of EPIC PvE Local Staging Validation's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 28 days 6 hours.
Lists and tags
Which Rust Live Stats filters and lists does EPIC PvE Local Staging Validation show up in?
The Rust Live Stats lists that include EPIC PvE Local Staging Validation are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for EPIC PvE Local Staging Validation signify?
gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166655 (Build): Build: 166655; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list EPIC PvE Local Staging Validation publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is EPIC PvE Local Staging Validation at the moment?
EPIC PvE Local Staging Validation is not online at the moment, having last been seen 20 days 17 hours ago.
What position does EPIC PvE Local Staging Validation hold among Rust servers?
Player hours over seven days put EPIC PvE Local Staging Validation at #15,867, in the top 72% of all ranked servers.
Map and rules
What settings and rules does EPIC PvE Local Staging Validation run?
The name EPIC PvE Local Staging Validation carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
About the server
What location is EPIC PvE Local Staging Validation in?
No region is published by EPIC PvE Local Staging Validation. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 129.228.26.174:29115 is its address.
What version of Rust is running on EPIC PvE Local Staging Validation?
EPIC PvE Local Staging Validation operates on Windows with Rust network protocol 2634 and build 166655. To join, your game must use the same protocol; Steam handles the update for you.
Is EPIC PvE Local Staging Validation up now, and how steady is its uptime?
EPIC PvE Local Staging Validation is currently offline, with its last appearance 20 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What steps connect you to EPIC PvE Local Staging Validation?
Enter client.connect 129.228.26.174:29115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.