Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
96,005 players on Rust servers right now 11,867 servers online 3,901 with players on 390 fresh wipes in the last three hours Local Dev Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Dev Server

Offline Local Dev Server is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #14,023, the top 63% of all ranked servers.
  • The current map has been up 25d 20h, since Saturday 3 October, 19:49 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
17-day averagepeak 1
#14,023ranktop 63%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local Dev Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,023 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
170 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
251 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
350 / 350

Quick answers

from the figures on this page

Wiping

How often does Local Dev Server wipe, and at what times?

The record holds too few of Local Dev Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 25 days 20 hours.

Lists and tags

Which Rust Live Stats filters and lists does Local Dev Server show up in?

The Rust Live Stats lists that include Local Dev Server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Local Dev Server carry?

These are the tags Local Dev Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Local Dev Server?

Last seen 6 days 19 hours ago, Local Dev Server is offline right now. Peak over the past week: 1. Average: 1 players.

How does Local Dev Server compare with other Rust servers in the rankings?

Player hours over seven days put Local Dev Server at #14,023, in the top 63% of all ranked servers.

Settings and map

What rules does Local Dev Server enforce, and which settings does it use?

The name Local Dev Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.

Can you tell me the map for Local Dev Server?

A procedural map, generated by the game, runs on Local Dev Server.

Server facts

Which region is Local Dev Server hosted in?

Nothing on Local Dev Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 13.143.167.43:28015 is its address.

What version of Rust is running on Local Dev Server?

Rust network protocol 2635 and build 168909 on Windows is what Local Dev Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Local Dev Server up now, and how steady is its uptime?

Local Dev Server is currently offline, with its last appearance 6 days 19 hours ago. It was online for 0 of 144 hours in the last 6 full days, or 0% of the time. On 22 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Local Dev Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 13.143.167.43:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.