The count
Live coverage · Rust server
Local Dev Server
Offline Local Dev Server is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #14,023, the top 63% of all ranked servers.
- The current map has been up 25d 20h, since Saturday 3 October, 19:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Dev Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,023 today
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Local Dev Server wipe, and at what times?
The record holds too few of Local Dev Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 25 days 20 hours.
Lists and tags
Which Rust Live Stats filters and lists does Local Dev Server show up in?
The Rust Live Stats lists that include Local Dev Server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Local Dev Server carry?
These are the tags Local Dev Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on Local Dev Server?
Last seen 6 days 19 hours ago, Local Dev Server is offline right now. Peak over the past week: 1. Average: 1 players.
How does Local Dev Server compare with other Rust servers in the rankings?
Player hours over seven days put Local Dev Server at #14,023, in the top 63% of all ranked servers.
Settings and map
What rules does Local Dev Server enforce, and which settings does it use?
The name Local Dev Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.
Can you tell me the map for Local Dev Server?
A procedural map, generated by the game, runs on Local Dev Server.
Server facts
Which region is Local Dev Server hosted in?
Nothing on Local Dev Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 13.143.167.43:28015 is its address.
What version of Rust is running on Local Dev Server?
Rust network protocol 2635 and build 168909 on Windows is what Local Dev Server runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Local Dev Server up now, and how steady is its uptime?
Local Dev Server is currently offline, with its last appearance 6 days 19 hours ago. It was online for 0 of 144 hours in the last 6 full days, or 0% of the time. On 22 October 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto Local Dev Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 13.143.167.43:28015.