The count
Live coverage · Rust server
Evolution Project
Offline Evolution Project is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #14,792, the top 67% of all ranked servers.
- The current map has been up 28d 6h, since Friday 2 October, 01:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Evolution Project
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,792 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 2 October 2026, 01:48 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Evolution Project?
At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd reached its peak.
On what timetable does Evolution Project wipe?
Too few wipes are recorded for Evolution Project to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 28 days 6 hours.
Lists and tags
Which Rust Live Stats filters and lists does Evolution Project show up in?
On Rust Live Stats, Evolution Project is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for Evolution Project signify?
gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): Slots: 0; ts15 (Group limit): Team cap: 15; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list Evolution Project publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Evolution Project?
Evolution Project is not online at the moment, having last been seen 20 days 9 hours ago.
What position does Evolution Project hold among Rust servers?
Ranked by seven-day player hours, Evolution Project is #14,792, placing it in the top 67% of ranked servers.
Map and rules
What settings and rules does Evolution Project run?
The name Evolution Project carries no gather rate. Group size tops out at 15 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Server facts
Where does Evolution Project sit geographically?
No region is published by Evolution Project. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 131.196.198.143:28035.
What Rust version is Evolution Project on?
The setup on Evolution Project is Rust network protocol 2634 and build 166652 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is Evolution Project up now, and how steady is its uptime?
At the time of this update, Evolution Project is down, last seen 20 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 14 September 2026.
How to join
How do you get onto Evolution Project?
Enter client.connect 131.196.198.143:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.