The count
Live coverage · Rust server
IKS[211 Devblog]
Offline IKS[211 Devblog] is not on the server list right now. The figures below are from when it was last seen, 8d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,060, the top 59% of all ranked servers.
- The current map has been up 16d 10h, since Monday 12 October, 21:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on IKS[211 Devblog]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,060 today
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does IKS[211 Devblog] wipe?
Too few wipes are recorded for IKS[211 Devblog] to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 16 days 10 hours have passed since this world was generated.
Tags and categories
Where does IKS[211 Devblog] appear in Rust Live Stats lists and filters?
On Rust Live Stats, IKS[211 Devblog] is listed under Modded Rust servers live now. Under the filters Type: Modded it appears on the server list.
What meaning do the tags on IKS[211 Devblog] carry?
mp10 (Max players): Slots: 10; v2164 (Protocol): Join only if your game is on protocol 2164; oxide (Oxide): It runs the plugin framework Oxide (uMod); modded (Modded): Modded: plugins or changed settings alter the game; hb68d7370 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it; stok (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it: that is the tag list IKS[211 Devblog] publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is IKS[211 Devblog] at the moment?
Last seen 8 days 23 hours ago, IKS[211 Devblog] is offline right now.
What position does IKS[211 Devblog] hold among Rust servers?
Ranked by seven-day player hours, IKS[211 Devblog] is #13,060, placing it in the top 59% of ranked servers.
Settings and map
Which settings and rules are in force on IKS[211 Devblog]?
The name IKS[211 Devblog] carries no gather rate. It lists no limit on group size. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. VAC is off: Valve's anti-cheat.
Server details
Which region is IKS[211 Devblog] hosted in?
Nothing on IKS[211 Devblog] states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 132.243.65.0:27015.
What version of Rust is running on IKS[211 Devblog]?
The setup on IKS[211 Devblog] is Rust network protocol 2164 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is IKS[211 Devblog], and is it online at the moment?
At the time of this update, IKS[211 Devblog] is down, last seen 8 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 20 October 2026.
Connecting
How do you get onto IKS[211 Devblog]?
Enter client.connect 132.243.65.0:27015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.