The count
LiveLive coverage · Rust server
RustServer_5458
Key points
- 0 of 1 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #5,858, the top 26% of all ranked servers.
- The current map has been up 18d 6h, since Sunday 11 October, 10:59 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_5458
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,858 today
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 11 October 2026, 09:23 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at RustServer_5458?
The average peak across its recent wipes is 1 players. 2 hours after the latest wipe, the crowd reached its peak.
How often does RustServer_5458 wipe, and at what times?
The record holds too few of RustServer_5458's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 18 days 6 hours.
Tags and categories
Where does RustServer_5458 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RustServer_5458 are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on RustServer_5458 carry?
These are the tags RustServer_5458 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is RustServer_5458 at the moment?
RustServer_5458 is carrying 0 players at the moment, with 1 slots in total. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 03:00 UTC, averaging 1 players.
Where does RustServer_5458 sit in the server rankings?
On player hours for the past seven days, RustServer_5458 sits at #5,858, inside the top 26% of ranked servers.
Rules and settings
Which settings and rules are in force on RustServer_5458?
The name RustServer_5458 carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RustServer_5458?
A procedural map of 5,670 with seed 16669, generated by the game, runs on RustServer_5458. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is RustServer_5458 in?
Nothing on RustServer_5458 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 133.88.101.27:28015 is its address.
How well does RustServer_5458 perform?
The average server fps was 88 over the last 48 hours; the lowest was 72. Buildings, deployables and everything else in the world added up to a maximum of 190,495 entities. Up to 3,352 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is RustServer_5458 on?
RustServer_5458 operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is RustServer_5458, and is it online at the moment?
At the time of this update, RustServer_5458 is live. About 53 minutes ago is when it last restarted, according to its uptime. 54 of 168 hours were online in the last 7 full days, giving 32% uptime. The first sighting by Rust Live Stats was on 11 October 2026.
Connecting
What is the way to connect to RustServer_5458?
Enter client.connect 133.88.101.27:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.