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102,314 players on Rust servers right now 11,909 servers online 3,972 with players on 409 fresh wipes in the last three hours RustServer_5458: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

RustServer_5458

Key points

  • 0 of 1 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #5,858, the top 26% of all ranked servers.
  • The current map has been up 18d 6h, since Sunday 11 October, 10:59 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak 1
#5,858ranktop 26%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RustServer_5458

Players

AveragePeak
00.250.50.75101:0003:0015:0000:0002:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510001:0003:0015:0000:0002:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,858 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
149 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
193 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
225 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
345 / 350

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at RustServer_5458?

The average peak across its recent wipes is 1 players. 2 hours after the latest wipe, the crowd reached its peak.

How often does RustServer_5458 wipe, and at what times?

The record holds too few of RustServer_5458's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 18 days 6 hours.

Tags and categories

Where does RustServer_5458 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include RustServer_5458 are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on RustServer_5458 carry?

These are the tags RustServer_5458 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is RustServer_5458 at the moment?

RustServer_5458 is carrying 0 players at the moment, with 1 slots in total. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 03:00 UTC, averaging 1 players.

Where does RustServer_5458 sit in the server rankings?

On player hours for the past seven days, RustServer_5458 sits at #5,858, inside the top 26% of ranked servers.

Rules and settings

Which settings and rules are in force on RustServer_5458?

The name RustServer_5458 carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on RustServer_5458?

A procedural map of 5,670 with seed 16669, generated by the game, runs on RustServer_5458. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

What location is RustServer_5458 in?

Nothing on RustServer_5458 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 133.88.101.27:28015 is its address.

How well does RustServer_5458 perform?

The average server fps was 88 over the last 48 hours; the lowest was 72. Buildings, deployables and everything else in the world added up to a maximum of 190,495 entities. Up to 3,352 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is RustServer_5458 on?

RustServer_5458 operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is RustServer_5458, and is it online at the moment?

At the time of this update, RustServer_5458 is live. About 53 minutes ago is when it last restarted, according to its uptime. 54 of 168 hours were online in the last 7 full days, giving 32% uptime. The first sighting by Rust Live Stats was on 11 October 2026.

Connecting

What is the way to connect to RustServer_5458?

Enter client.connect 133.88.101.27:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.