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53,885 players on Rust servers right now 11,698 servers online 3,236 with players on 139 fresh wipes in the last three hours RustServer_19821: 3 players (offline) Updated every five minutes

Live coverage · Rust server

RustServer_19821

Offline RustServer_19821 is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 3 of 50 players are on at the last check, 6% full.
  • Over the last seven days it averages 0 players.
  • It ranks #10,896, the top 50% of all ranked servers.
  • The current map has been up 26d 20h, since Friday 2 October, 13:23 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 3 of 50 players

3/ 50players now 6% full
07-day averagepeak –
#10,896ranktop 50%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RustServer_19821

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,896 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct10 Oct15 Oct19 Oct23 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
129 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does RustServer_19821 wipe?

The record holds too few of RustServer_19821's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 20 hours have passed since this world was generated.

Tags and filters

Where does RustServer_19821 appear in Rust Live Stats lists and filters?

On Rust Live Stats, RustServer_19821 is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on RustServer_19821?

gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list RustServer_19821 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is RustServer_19821 at the moment?

RustServer_19821 reads offline at the moment; the last sighting was 12 days 18 hours ago.

How does RustServer_19821 compare with other Rust servers in the rankings?

On player hours for the past seven days, RustServer_19821 sits at #10,896, inside the top 50% of ranked servers.

Rules and settings

What rules does RustServer_19821 enforce, and which settings does it use?

No gather rate appears in the name RustServer_19821. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on RustServer_19821?

A procedural map of 3,000 with seed 29255, generated by the game, runs on RustServer_19821. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Where does RustServer_19821 sit geographically?

No region is published by RustServer_19821. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 133.88.104.68:28015 is its address.

What Rust version is RustServer_19821 on?

The setup on RustServer_19821 is Rust network protocol 2634 and build 166652 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustServer_19821 stay online, and is it up right now?

RustServer_19821 is currently offline, with its last appearance 12 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 2 October 2026.

How to join

What is the way to connect to RustServer_19821?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 133.88.104.68:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.