The count
LiveLive coverage · Rust server
RustServer_14482
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #8,308, the top 37% of all ranked servers.
- The current map has been up 12d 8h, since Saturday 17 October, 12:04 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_14482
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,308 today
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Saturday 17 October 2026, 12:04 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at RustServer_14482?
At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak.
When does RustServer_14482 wipe?
Too few wipes are recorded for RustServer_14482 to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 12 days 8 hours.
Lists and tags
Which Rust Live Stats filters and lists does RustServer_14482 show up in?
On Rust Live Stats, RustServer_14482 is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on RustServer_14482 carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which RustServer_14482 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on RustServer_14482 right now?
RustServer_14482 is carrying 0 players at the moment, with 50 slots in total. The seven-day average is 0 players, with a peak of 1.
What position does RustServer_14482 hold among Rust servers?
Player hours over seven days put RustServer_14482 at #8,308, in the top 37% of all ranked servers.
Map and rules
Which settings and rules are in force on RustServer_14482?
The name RustServer_14482 carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on RustServer_14482?
Size 3,700, seed 1034224783: that is the procedural map the game generates for RustServer_14482. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is RustServer_14482 in?
There is no region from RustServer_14482. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 133.88.116.112:28015.
How well does RustServer_14482 perform?
The average server fps was 51 over the last 48 hours; the lowest was 31. Entity count reached 76,094: buildings, deployables and the rest of the world. The highest memory usage was 3,170 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on RustServer_14482?
RustServer_14482 operates on Linux with Rust network protocol 2635 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Is RustServer_14482 up now, and how steady is its uptime?
RustServer_14482 is up and running at this moment. Based on the uptime it reports, the last restart was about 4 days 12 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 3 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to RustServer_14482?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 133.88.116.112:28015.