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32,207 players on Rust servers right now 11,615 servers online 2,774 with players on 66 fresh wipes in the last three hours RustServer_2757: 0 players on now Updated every five minutes

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RustServer_2757

Key points

  • 0 of 20 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #6,541, the top 29% of all ranked servers.
  • The current map has been up 8d 22h, since Tuesday 20 October, 07:52 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak 1
#6,541ranktop 29%
8d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on RustServer_2757

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,541 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.8 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
25%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 3
Lasted
7.3 days
Players before
0

Force wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
11 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
8.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 5
Lasted
6.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
49 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
63 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
15 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on RustServer_2757?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 1 hours in. Half the peak was held until the next wipe in 25% of its recent wipes. The crowd fell under half by day 3 when it did not hold.

When does RustServer_2757 wipe?

Wipes on RustServer_2757 come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 8 days 22 hours.

Tags and filters

Which Rust Live Stats filters and lists does RustServer_2757 show up in?

On Rust Live Stats, RustServer_2757 is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for RustServer_2757 signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which RustServer_2757 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on RustServer_2757 right now?

RustServer_2757 is carrying 0 players at the moment, with 20 slots in total. The seven-day average is 0 players, with a peak of 1. Between now and 48 hours back, 10:00 UTC drew the most players, 0 on average.

Where does RustServer_2757 sit in the server rankings?

On player hours for the past seven days, RustServer_2757 sits at #6,541, inside the top 29% of ranked servers.

Rules and settings

What settings and rules does RustServer_2757 run?

Nothing in the name of RustServer_2757 states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for RustServer_2757?

Size 3,000, seed 55847: that is the procedural map the game generates for RustServer_2757. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Which region is RustServer_2757 hosted in?

Nothing on RustServer_2757 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 133.88.122.166:28015 is its address.

Is performance on RustServer_2757 steady?

Server fps averaged 70 over the last 48 hours, with a low of 49. Entity count reached 49,090: buildings, deployables and the rest of the world. Memory use peaked at 2,243 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on RustServer_2757?

The setup on RustServer_2757 is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustServer_2757 stay online, and is it up right now?

Right now RustServer_2757 is online. Based on the uptime it reports, the last restart was about 4 days 6 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto RustServer_2757?

Enter client.connect 133.88.122.166:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp20
Max players Slots: 20.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.