The count
Live coverage · Rust server
4Netplayers Rust Server
Offline 4Netplayers Rust Server is not on the server list right now. The figures below are from when it was last seen, 35d ago.
Key points
- 0 of 12 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,641, the top 71% of all ranked servers.
- The current map has been up 56d 2h, since Friday 4 September, 03:44 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,641 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does 4Netplayers Rust Server wipe?
4Netplayers Rust Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 56 days 2 hours.
Tags and filters
Which Rust Live Stats filters and lists does 4Netplayers Rust Server show up in?
The Rust Live Stats lists that include 4Netplayers Rust Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on 4Netplayers Rust Server carry?
gmvanilla (Game mode): This is vanilla survival; mp12 (Max players): The slot count is 12; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list 4Netplayers Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on 4Netplayers Rust Server?
4Netplayers Rust Server reads offline at the moment; the last sighting was 35 days 20 hours ago.
What position does 4Netplayers Rust Server hold among Rust servers?
On player hours for the past seven days, 4Netplayers Rust Server sits at #15,641, inside the top 71% of ranked servers.
Rules and settings
What rules does 4Netplayers Rust Server enforce, and which settings does it use?
No gather rate appears in the name 4Netplayers Rust Server. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on 4Netplayers Rust Server?
Size 2,000, seed 1078846477: that is the procedural map the game generates for 4Netplayers Rust Server. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is 4Netplayers Rust Server hosted in?
No region is published by 4Netplayers Rust Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 134.255.222.201:20700.
What Rust version is 4Netplayers Rust Server on?
The setup on 4Netplayers Rust Server is Rust network protocol 2633 and build 165217 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Does 4Netplayers Rust Server stay online, and is it up right now?
4Netplayers Rust Server is currently offline, with its last appearance 35 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
How do you get onto 4Netplayers Rust Server?
Enter client.connect 134.255.222.201:20700 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.