The count
LiveLive coverage · Rust server
Timos 4Netplayers Rust Server
Key points
- 0 of 16 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #5,101, the top 23% of all ranked servers.
- The current map has been up 26d 6h, since Saturday 3 October, 09:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Timos 4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,101 today
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Saturday 3 October 2026, 09:28 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Timos 4Netplayers Rust Server?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.
When does Timos 4Netplayers Rust Server wipe?
Too few wipes are recorded for Timos 4Netplayers Rust Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days 6 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Timos 4Netplayers Rust Server show up in?
These are the Rust Live Stats lists Timos 4Netplayers Rust Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Timos 4Netplayers Rust Server signify?
These are the tags Timos 4Netplayers Rust Server makes public: gmvanilla (Game mode): This is vanilla survival; mp16 (Max players): 16 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is Timos 4Netplayers Rust Server at the moment?
Live now: 0 players on Timos 4Netplayers Rust Server, out of 16 slots. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 19:00 UTC, at 0 players on average.
Where does Timos 4Netplayers Rust Server sit in the server rankings?
Player hours over seven days put Timos 4Netplayers Rust Server at #5,101, in the top 23% of all ranked servers.
Map and rules
What rules does Timos 4Netplayers Rust Server enforce, and which settings does it use?
Nothing in the name of Timos 4Netplayers Rust Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Timos 4Netplayers Rust Server?
Timos 4Netplayers Rust Server runs a game-generated procedural map: size 4,000, seed 1234567890. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does Timos 4Netplayers Rust Server sit geographically?
There is no region from Timos 4Netplayers Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 134.255.222.206:28500.
What is performance like on Timos 4Netplayers Rust Server?
The average server fps was 30 over the last 48 hours; the lowest was 25. Buildings, deployables and everything else in the world added up to a maximum of 92,399 entities. Up to 2,962 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is Timos 4Netplayers Rust Server on?
Timos 4Netplayers Rust Server operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Does Timos 4Netplayers Rust Server stay online, and is it up right now?
Right now Timos 4Netplayers Rust Server is online. The uptime it reports puts the last restart at about 34 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What steps connect you to Timos 4Netplayers Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 134.255.222.206:28500.