The count
Live coverage · Rust server
4Netplayers Rust Server
Offline 4Netplayers Rust Server is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,983, the top 71% of all ranked servers.
- The current map has been up 27d 6h, since Friday 2 October, 07:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,983 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 2 October 2026, 07:31 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at 4Netplayers Rust Server?
At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.
When does 4Netplayers Rust Server wipe?
The record holds too few of 4Netplayers Rust Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 6 hours have passed since this world was generated.
Tags and categories
Where does 4Netplayers Rust Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, 4Netplayers Rust Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for 4Netplayers Rust Server signify?
These are the tags 4Netplayers Rust Server makes public: gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): Build: 166586; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is 4Netplayers Rust Server at the moment?
4Netplayers Rust Server is not online at the moment, having last been seen 22 days 16 hours ago.
What position does 4Netplayers Rust Server hold among Rust servers?
On player hours for the past seven days, 4Netplayers Rust Server sits at #15,983, inside the top 71% of ranked servers.
Rules and settings
Which settings and rules are in force on 4Netplayers Rust Server?
The name 4Netplayers Rust Server carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on 4Netplayers Rust Server?
4Netplayers Rust Server runs a game-generated procedural map: size 4,000, seed 1234567890. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
What location is 4Netplayers Rust Server in?
There is no region from 4Netplayers Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 134.255.222.235:23000.
What Rust version is 4Netplayers Rust Server on?
The setup on 4Netplayers Rust Server is Rust network protocol 2634 and build 166586 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is 4Netplayers Rust Server, and is it online at the moment?
4Netplayers Rust Server is currently offline, with its last appearance 22 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 26 September 2026.
Connecting
How do you get onto 4Netplayers Rust Server?
Enter client.connect 134.255.222.235:23000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.