The count
Live coverage · Rust server
4Netplayers Rust Server probe 2
Offline 4Netplayers Rust Server probe 2 is not on the server list right now. The figures below are from when it was last seen, 19d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,841, the top 72% of all ranked servers.
- The current map has been up 24d 18h, since Monday 5 October, 06:43 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers Rust Server probe 2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,841 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does 4Netplayers Rust Server probe 2 wipe?
Too few wipes are recorded for 4Netplayers Rust Server probe 2 to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 24 days 18 hours.
Tags and filters
Which Rust Live Stats filters and lists does 4Netplayers Rust Server probe 2 show up in?
The Rust Live Stats lists that include 4Netplayers Rust Server probe 2 are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on 4Netplayers Rust Server probe 2 carry?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which 4Netplayers Rust Server probe 2 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on 4Netplayers Rust Server probe 2?
4Netplayers Rust Server probe 2 reads offline at the moment; the last sighting was 19 days 3 hours ago.
How does 4Netplayers Rust Server probe 2 compare with other Rust servers in the rankings?
Ranked by seven-day player hours, 4Netplayers Rust Server probe 2 is #15,841, placing it in the top 72% of ranked servers.
Map and rules
Which settings and rules are in force on 4Netplayers Rust Server probe 2?
No gather rate appears in the name 4Netplayers Rust Server probe 2. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for 4Netplayers Rust Server probe 2?
A procedural map of 4,500 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server probe 2. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does 4Netplayers Rust Server probe 2 sit geographically?
Nothing on 4Netplayers Rust Server probe 2 states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 134.255.222.40:25000.
What Rust version is 4Netplayers Rust Server probe 2 on?
The setup on 4Netplayers Rust Server probe 2 is Rust network protocol 2634 and build 167398 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is 4Netplayers Rust Server probe 2, and is it online at the moment?
At the time of this update, 4Netplayers Rust Server probe 2 is down, last seen 19 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 5 October 2026.
Getting on
How do you get onto 4Netplayers Rust Server probe 2?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 134.255.222.40:25000.