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76,491 players on Rust servers right now 11,808 servers online 3,745 with players on 114 fresh wipes in the last three hours [EU] MaximoRust Test-Dev Server: 0 players on now Updated every five minutes

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[EU] MaximoRust Test-Dev Server

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #13,524, the top 61% of all ranked servers.
  • The current map has been up 1d 2h, since Tuesday 27 October, 18:13 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 22h, with the force wipe.
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monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#13,524ranktop 61%
1d agolast wipemonthly schedule
7d 22hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [EU] MaximoRust Test-Dev Server

Players

AveragePeakWipe
00.250.50.75112:0018:0000:0006:0012:0019:00Wiped Tue 27 Oct, 12:37 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
05010015020012:0018:0000:0006:0012:0019:00Wiped Tue 27 Oct, 12:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,524 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 22h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

1.7 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

Coming wipes

  1. 7d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 22h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Sun 25 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.7 days
Players before
0

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
24 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.5 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 5
Lasted
8.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
2.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at [EU] MaximoRust Test-Dev Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 5.

On what timetable does [EU] MaximoRust Test-Dev Server wipe?

The monthly force wipe is the only wipe [EU] MaximoRust Test-Dev Server takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 26 hours. A monthly wipe schedule is published in its tags.

Tags and categories

Who is in charge of [EU] MaximoRust Test-Dev Server?

The maximorust.com hostname [EU] MaximoRust Test-Dev Server publishes is shared with 1 other server we track, so one operator most likely runs them.

Which Rust Live Stats filters and lists does [EU] MaximoRust Test-Dev Server show up in?

On Rust Live Stats, [EU] MaximoRust Test-Dev Server is listed under EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days it appears on the server list.

What do the tags listed for [EU] MaximoRust Test-Dev Server signify?

These are the tags [EU] MaximoRust Test-Dev Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; modded (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on [EU] MaximoRust Test-Dev Server?

0 of [EU] MaximoRust Test-Dev Server's 10 slots are filled right now. Averaged across seven days, 0 players; the peak was 1. Between now and 48 hours back, 16:00 UTC drew the most players, 0 on average.

Where does [EU] MaximoRust Test-Dev Server sit in the server rankings?

Player hours over seven days put [EU] MaximoRust Test-Dev Server at #13,524, in the top 61% of all ranked servers.

Settings and map

Which settings and rules are in force on [EU] MaximoRust Test-Dev Server?

Nothing in the name of [EU] MaximoRust Test-Dev Server states a gather rate. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on [EU] MaximoRust Test-Dev Server?

A procedural map of 4,500 with seed 1337, generated by the game, runs on [EU] MaximoRust Test-Dev Server. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: NORIA ISLAND.

Server details

What location is [EU] MaximoRust Test-Dev Server in?

There is no region tag on [EU] MaximoRust Test-Dev Server; its name still points to Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 134.255.255.19:28020.

Is performance on [EU] MaximoRust Test-Dev Server steady?

Server fps averaged 120 over the last 48 hours, with a low of 118. It supported up to 106,164 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,403 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on [EU] MaximoRust Test-Dev Server?

[EU] MaximoRust Test-Dev Server operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

How reliable is [EU] MaximoRust Test-Dev Server, and is it online at the moment?

Right now [EU] MaximoRust Test-Dev Server is online. About 15 hours ago is when it last restarted, according to its uptime. 13 of 168 hours were online in the last 7 full days, giving 8% uptime. The first sighting by Rust Live Stats was on 15 September 2026.

Getting on

What is the way to connect to [EU] MaximoRust Test-Dev Server?

Enter client.connect 134.255.255.19:28020 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://maximorust.com.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.
modded
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.