The count
LiveLive coverage · EU
[PvE] Relic Europe | No Killing | No Raiding | No Decay
Key points
- 35 of 200 players are on now, 18% full.
- Over the last seven days it averages 30 players, with a peak of 74.
- It ranks #502, the top 2% of all ranked servers, and #245 in EU.
- The current map has been up 5d 3h, since Thursday 22 October, 18:24 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 20h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [PvE] Relic Europe | No Killing | No Raiding | No Decay
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #502 today
Rank
daily · 1 is bestTop 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 20h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Coming wipes
- 8d 20hThu 5 Nov, 19:00 UTCFW
- 36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 74, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 74 players
Thursday 22 October 2026, 18:24 UTC
- Peak
- 74
- Crowd
- –
- Lasted
- running
- Players before
- 28
Force wipe
Force wipe peaks at 64 players
Thursday 1 October 2026, 18:18 UTC FW
- Peak
- 64
- Crowd
- held half
- Lasted
- 21 days
- Players before
- 13
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at [PvE] Relic Europe | No Killing | No Raiding | No Decay?
The average peak across its recent wipes is 69 players. 2 hours after the latest wipe, the crowd reached its peak. In 100% of recent wipes, population held above half the peak right through to the next wipe.
On what timetable does [PvE] Relic Europe | No Killing | No Raiding | No Decay wipe?
The monthly force wipe is the only wipe [PvE] Relic Europe | No Killing | No Raiding | No Decay takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 5 days 3 hours. A monthly wipe schedule is published in its tags.
Tags and filters
Which operator is behind [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Most likely one operator runs them: [PvE] Relic Europe | No Killing | No Raiding | No Decay and 3 other tracked servers publish a relicpve.com hostname.
Which Rust Live Stats filters and lists does [PvE] Relic Europe | No Killing | No Raiding | No Decay show up in?
The Rust Live Stats lists that include [PvE] Relic Europe | No Killing | No Raiding | No Decay are EU Rust servers, live, Modded Rust servers live now, Rust PvE servers, live now and Rust roleplay servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average.
What meaning do the tags on [PvE] Relic Europe | No Killing | No Raiding | No Decay carry?
gmrust (Game mode): Standard survival, in the Rust style; mp200 (Max players): 200 slots are available; ts30 (Group limit): Each team holds 30 at most; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): In the server browser it sits under Europe: that is the tag list [PvE] Relic Europe | No Killing | No Raiding | No Decay publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is [PvE] Relic Europe | No Killing | No Raiding | No Decay at the moment?
35 of [PvE] Relic Europe | No Killing | No Raiding | No Decay's 200 slots are filled right now. Peak over the past week: 74. Average: 30 players. The busiest hour in the past 48 was 20:00 UTC, averaging 46 players.
Where does [PvE] Relic Europe | No Killing | No Raiding | No Decay sit in the server rankings?
Seven-day player hours place [PvE] Relic Europe | No Killing | No Raiding | No Decay at #502 overall, in the top 2% of ranked servers and #245 in Europe.
Rules and settings
Which settings and rules are in force on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
No gather rate appears in the name [PvE] Relic Europe | No Killing | No Raiding | No Decay. The cap on a group is 30 players. roleplay is the mode, with towns, jobs and roleplay rules. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for [PvE] Relic Europe | No Killing | No Raiding | No Decay?
[PvE] Relic Europe | No Killing | No Raiding | No Decay runs a game-generated procedural map: size 4,500, seed 1994412. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
What location is [PvE] Relic Europe | No Killing | No Raiding | No Decay in?
By its own EU tag, [PvE] Relic Europe | No Killing | No Raiding | No Decay sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 64.40.9.219:28017.
How well does [PvE] Relic Europe | No Killing | No Raiding | No Decay perform?
Server fps averaged 75 over the last 48 hours, with a low of 50. Entity count reached 193,419: buildings, deployables and the rest of the world. Memory use peaked at 8,903 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is [PvE] Relic Europe | No Killing | No Raiding | No Decay on?
Rust network protocol 2635 and build 168909 on Linux is what [PvE] Relic Europe | No Killing | No Raiding | No Decay runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is [PvE] Relic Europe | No Killing | No Raiding | No Decay, and is it online at the moment?
[PvE] Relic Europe | No Killing | No Raiding | No Decay is up and running at this moment. The uptime it reports puts the last restart at about 38 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
What steps connect you to [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Enter client.connect 64.40.9.219:28017 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://relicpve.com.
