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62,389 players on Rust servers right now 11,722 servers online 3,280 with players on 180 fresh wipes in the last three hours Buckit's Backyard: 0 players on now Updated every five minutes

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Buckit's Backyard

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,262, the top 69% of all ranked servers.
  • The current map has been up 7d 9h, since Thursday 22 October, 14:51 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,262ranktop 69%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Buckit's Backyard

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,262 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.9 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 3 players

Peak
3
Crowd
halved by day 4
Lasted
20.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
14 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
48 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
210 / 260

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Buckit's Backyard?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 4.

How often does Buckit's Backyard wipe, and at what times?

Buckit's Backyard's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 7 days 9 hours.

Tags and categories

Which Rust Live Stats filters and lists does Buckit's Backyard show up in?

These are the Rust Live Stats lists Buckit's Backyard fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Buckit's Backyard?

These are the tags Buckit's Backyard makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Buckit's Backyard right now?

Live now: 0 players on Buckit's Backyard, out of 50 slots. Averaged over seven days: 0 players.

How does Buckit's Backyard compare with other Rust servers in the rankings?

On player hours for the past seven days, Buckit's Backyard sits at #15,262, inside the top 69% of ranked servers.

Settings and map

Which settings and rules are in force on Buckit's Backyard?

The name Buckit's Backyard carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on Buckit's Backyard?

A procedural map of 4,300 with seed 1291862314, generated by the game, runs on Buckit's Backyard. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

What location is Buckit's Backyard in?

No region is published by Buckit's Backyard. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 134.41.82.44:28015.

Is performance on Buckit's Backyard steady?

The average server fps was 109 over the last 48 hours; the lowest was 77. Entity count reached 103,685: buildings, deployables and the rest of the world. Up to 4,119 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Buckit's Backyard?

The setup on Buckit's Backyard is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is Buckit's Backyard up now, and how steady is its uptime?

At the time of this update, Buckit's Backyard is live. About 24 hours ago is when it last restarted, according to its uptime. 143 of 168 hours were online in the last 7 full days, giving 85% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to Buckit's Backyard?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 134.41.82.44:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.