The count
LiveLive coverage · Rust server
Buckit's Backyard
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,262, the top 69% of all ranked servers.
- The current map has been up 7d 9h, since Thursday 22 October, 14:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Buckit's Backyard
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,262 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 22 October 2026, 14:51 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 3 players
Thursday 1 October 2026, 17:54 UTC FW
- Peak
- 3
- Crowd
- halved by day 4
- Lasted
- 20.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Buckit's Backyard?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 4.
How often does Buckit's Backyard wipe, and at what times?
Buckit's Backyard's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 7 days 9 hours.
Tags and categories
Which Rust Live Stats filters and lists does Buckit's Backyard show up in?
These are the Rust Live Stats lists Buckit's Backyard fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Buckit's Backyard?
These are the tags Buckit's Backyard makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Buckit's Backyard right now?
Live now: 0 players on Buckit's Backyard, out of 50 slots. Averaged over seven days: 0 players.
How does Buckit's Backyard compare with other Rust servers in the rankings?
On player hours for the past seven days, Buckit's Backyard sits at #15,262, inside the top 69% of ranked servers.
Settings and map
Which settings and rules are in force on Buckit's Backyard?
The name Buckit's Backyard carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Buckit's Backyard?
A procedural map of 4,300 with seed 1291862314, generated by the game, runs on Buckit's Backyard. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
What location is Buckit's Backyard in?
No region is published by Buckit's Backyard. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 134.41.82.44:28015.
Is performance on Buckit's Backyard steady?
The average server fps was 109 over the last 48 hours; the lowest was 77. Entity count reached 103,685: buildings, deployables and the rest of the world. Up to 4,119 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Buckit's Backyard?
The setup on Buckit's Backyard is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is Buckit's Backyard up now, and how steady is its uptime?
At the time of this update, Buckit's Backyard is live. About 24 hours ago is when it last restarted, according to its uptime. 143 of 168 hours were online in the last 7 full days, giving 85% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to Buckit's Backyard?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 134.41.82.44:28015.