The count
Live coverage · Rust server
[DEV] Test Server
Offline [DEV] Test Server is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,740, the top 62% of all ranked servers.
- The current map has been up 28d 2h, since Thursday 1 October, 18:59 UTC.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 21h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [DEV] Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,740 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 21h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:59 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at [DEV] Test Server?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does [DEV] Test Server wipe?
The monthly force wipe is the only wipe [DEV] Test Server takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 28 days 2 hours have passed since this world was generated.
Tags and filters
Where does [DEV] Test Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [DEV] Test Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on [DEV] Test Server carry?
These are the tags [DEV] Test Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on [DEV] Test Server?
[DEV] Test Server is not online at the moment, having last been seen 4 days ago. Peak over the past week: 1. Average: 0 players.
How does [DEV] Test Server compare with other Rust servers in the rankings?
On player hours for the past seven days, [DEV] Test Server sits at #13,740, inside the top 62% of ranked servers.
Rules and settings
What settings and rules does [DEV] Test Server run?
The name [DEV] Test Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is off.
Can you tell me the map for [DEV] Test Server?
The map on [DEV] Test Server is procedural, made by the game itself.
About the server
Which region is [DEV] Test Server hosted in?
There is no region from [DEV] Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 135.125.243.29:30002 is its address.
What version of Rust is running on [DEV] Test Server?
Rust network protocol 2635 and build 167781 on Linux is what [DEV] Test Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is [DEV] Test Server, and is it online at the moment?
At the time of this update, [DEV] Test Server is down, last seen 4 days ago. 2 of 168 hours were online in the last 7 full days, giving 1% uptime. The first sighting by Rust Live Stats was on 29 September 2026.
Connecting
What is the way to connect to [DEV] Test Server?
Enter client.connect 135.125.243.29:30002 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.