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Live Rust server stats, updated every five minutes.
Rust Live Stats
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39,995 players on Rust servers right now 11,624 servers online 3,014 with players on 93 fresh wipes in the last three hours relaxing_rust_staging: 0 players (offline) Updated every five minutes

Live coverage · Rust server

relaxing_rust_staging

Offline relaxing_rust_staging is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,962, the top 71% of all ranked servers.
  • The current map has been up 24d 7h, since Sunday 4 October, 00:09 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,962ranktop 71%
24d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on relaxing_rust_staging

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,962 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
113 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
44 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
22 / 1000

Quick answers

from the figures on this page

Wipe days

How often does relaxing_rust_staging wipe, and at what times?

relaxing_rust_staging's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 7 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does relaxing_rust_staging show up in?

On Rust Live Stats, relaxing_rust_staging is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on relaxing_rust_staging?

These are the tags relaxing_rust_staging makes public: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on relaxing_rust_staging?

Last seen 23 days 11 hours ago, relaxing_rust_staging is offline right now.

Where does relaxing_rust_staging sit in the server rankings?

Ranked by seven-day player hours, relaxing_rust_staging is #15,962, placing it in the top 71% of ranked servers.

Map and rules

Which settings and rules are in force on relaxing_rust_staging?

The name relaxing_rust_staging carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is off: Valve's anti-cheat.

Can you tell me the map for relaxing_rust_staging?

relaxing_rust_staging uses a procedural map, which the game generates.

Server facts

Where does relaxing_rust_staging sit geographically?

No region is published by relaxing_rust_staging. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 135.134.120.2:28015 is its address.

What version of Rust is running on relaxing_rust_staging?

Rust network protocol 2634 and build 166652 on Linux is what relaxing_rust_staging runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is relaxing_rust_staging, and is it online at the moment?

At the time of this update, relaxing_rust_staging is down, last seen 23 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 4 October 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to relaxing_rust_staging?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 135.134.120.2:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.