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54,903 players on Rust servers right now 11,682 servers online 3,147 with players on 122 fresh wipes in the last three hours WZ's Island: 0 players on now Updated every five minutes

LiveLive coverage · NA

WZ's Island

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,284, the top 69% of all ranked servers, and #1496 in NA.
  • The current map has been up 5d 23h, since Saturday 24 October, 01:50 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 17h, with the force wipe.
Join
monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,284ranktop 69% · #1496 in NA
5d agolast wipemonthly schedule
6d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players on WZ's Island

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,284 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct15 Oct23 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Next wipe in 6d 17h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 6d 17h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 17h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Sat 24 OctMon 12 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
11.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
15.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on WZ's Island?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 1.

When does WZ's Island wipe?

The monthly force wipe is the only wipe WZ's Island takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 5 days 23 hours have passed since this world was generated. Its tags give wipes as monthly.

Lists and tags

Which Rust Live Stats filters and lists does WZ's Island show up in?

These are the Rust Live Stats lists WZ's Island fits: Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the tags listed for WZ's Island signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): North America is the browser listing for this server, which WZ's Island publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on WZ's Island?

Live now: 0 players on WZ's Island, out of 100 slots. The seven-day average for this server is 0 players.

What position does WZ's Island hold among Rust servers?

WZ's Island is #1,496 in North America on the past week's player hours, and #15,284 overall in the top 69% of ranked servers.

Settings and map

What settings and rules does WZ's Island run?

No gather rate appears in the name WZ's Island. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on WZ's Island?

Size 4,500, seed 441222607: that is the procedural map the game generates for WZ's Island. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Where does WZ's Island sit geographically?

By its own NA tag, WZ's Island sits in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 135.148.136.193:60408 is its address.

How well does WZ's Island perform?

Server fps averaged 141 over the last 48 hours, with a low of 114. Entity count reached 124,095: buildings, deployables and the rest of the world. Memory use peaked at 5,433 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on WZ's Island?

WZ's Island operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is WZ's Island, and is it online at the moment?

At the time of this update, WZ's Island is live. Based on the uptime it reports, the last restart was about 2 days 21 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 20 September 2026.

Getting on

What is the way to connect to WZ's Island?

Enter client.connect 135.148.136.193:60408 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

NA
North America North America is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.