Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
49,894 players on Rust servers right now 11,616 servers online 3,108 with players on 102 fresh wipes in the last three hours ThievingRaccoonTest: 0 players on now Updated every five minutes

LiveLive coverage · NA

ThievingRaccoonTest

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,261, the top 69% of all ranked servers, and #1489 in NA.
  • The current map has been up 18d 20h, since Sunday 11 October, 11:50 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 10h, with the force wipe.
Join
monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,261ranktop 69% · #1489 in NA
18d agolast wipemonthly schedule
6d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players on ThievingRaccoonTest

Players

AveragePeak
0123409:0019:0004:0012:0021:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040009:0019:0004:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,261 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Next wipe in 6d 10h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 10h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 10h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 47 on average
18 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 39 on average
45 / 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 36 on average
21 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 33 on average
20 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
13 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
6 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on ThievingRaccoonTest?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does ThievingRaccoonTest wipe, and at what times?

The monthly force wipe is the only wipe ThievingRaccoonTest takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 18 days 20 hours. The tags carry a monthly wipe schedule.

Tags and categories

Which Rust Live Stats filters and lists does ThievingRaccoonTest show up in?

On Rust Live Stats, ThievingRaccoonTest is listed under Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on ThievingRaccoonTest?

These are the tags ThievingRaccoonTest makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): The server browser places this server under North America. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on ThievingRaccoonTest right now?

0 of ThievingRaccoonTest's 100 slots are filled right now. The seven-day average for this server is 0 players.

Where does ThievingRaccoonTest sit in the server rankings?

ThievingRaccoonTest is #1,489 in North America on the past week's player hours, and #15,261 overall in the top 69% of ranked servers.

Settings and map

Which settings and rules are in force on ThievingRaccoonTest?

Nothing in the name of ThievingRaccoonTest states a gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for ThievingRaccoonTest?

A procedural map of 3,800 with seed 1, generated by the game, runs on ThievingRaccoonTest. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

Server facts

Which region is ThievingRaccoonTest hosted in?

Its NA tag places ThievingRaccoonTest in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 135.148.137.170:60400.

What is performance like on ThievingRaccoonTest?

Server fps averaged 233 over the last 48 hours, with a low of 213. It supported up to 54,776 entities, covering buildings, deployables and all other objects. Up to 3,803 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on ThievingRaccoonTest?

The setup on ThievingRaccoonTest is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is ThievingRaccoonTest, and is it online at the moment?

At the time of this update, ThievingRaccoonTest is live. About 2 days 2 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

How do you get onto ThievingRaccoonTest?

Enter client.connect 135.148.137.170:60400 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

NA
North America The server browser places this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.