The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #8,970, the top 40% of all ranked servers.
- The current map has been up 4d 22h, since Sunday 25 October, 03:08 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,970 today
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does A Shockbyte Rust Server wipe?
The record holds too few of A Shockbyte Rust Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 22 hours have passed since this world was generated.
Lists and tags
Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include A Shockbyte Rust Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on A Shockbyte Rust Server?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which A Shockbyte Rust Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is A Shockbyte Rust Server at the moment?
0 of A Shockbyte Rust Server's 10 slots are filled right now. Averaged across seven days, 0 players; the peak was 2.
What position does A Shockbyte Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte Rust Server at #8,970, in the top 40% of all ranked servers.
Settings and map
What rules does A Shockbyte Rust Server enforce, and which settings does it use?
The name A Shockbyte Rust Server carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is off.
Which map is live on A Shockbyte Rust Server?
A procedural map of 1,500 with seed 69977523, generated by the game, runs on A Shockbyte Rust Server. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is A Shockbyte Rust Server in?
Nothing on A Shockbyte Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 135.148.15.139:20507.
What is performance like on A Shockbyte Rust Server?
Server fps averaged 238 over the last 48 hours, with a low of 225. It supported up to 8,801 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,027 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is A Shockbyte Rust Server on?
A Shockbyte Rust Server operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does A Shockbyte Rust Server stay online, and is it up right now?
At the time of this update, A Shockbyte Rust Server is live. The uptime it reports puts the last restart at about 4 days 6 hours ago. It was online for 95 of 96 hours in the last 4 full days, or 99% of the time. The first sighting by Rust Live Stats was on 25 October 2026.
How to join
What steps connect you to A Shockbyte Rust Server?
Enter client.connect 135.148.15.139:20507 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.