Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
86,322 players on Rust servers right now 11,829 servers online 3,682 with players on 405 fresh wipes in the last three hours The Boy's Server: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

The Boy's Server

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #13,015, the top 58% of all ranked servers.
  • The current map has been up 11d 7h, since Sunday 18 October, 14:28 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 1
#13,015ranktop 58%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on The Boy's Server

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,015 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
33 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
105 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
339 / 350

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on The Boy's Server?

The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 1 hours after it.

How often does The Boy's Server wipe, and at what times?

The record holds too few of The Boy's Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 11 days 7 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does The Boy's Server show up in?

On Rust Live Stats, The Boy's Server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on The Boy's Server?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which The Boy's Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on The Boy's Server right now?

The Boy's Server is carrying 0 players at the moment, with 40 slots in total. Averaged across seven days, 0 players; the peak was 1.

How does The Boy's Server compare with other Rust servers in the rankings?

On player hours for the past seven days, The Boy's Server sits at #13,015, inside the top 58% of ranked servers.

Settings and map

What settings and rules does The Boy's Server run?

No gather rate appears in the name The Boy's Server. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on The Boy's Server?

The Boy's Server runs a game-generated procedural map: size 3,700, seed 524432280. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is The Boy's Server hosted in?

Nothing on The Boy's Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 135.148.15.143:28742.

What is performance like on The Boy's Server?

It never went below 118 server fps in the last 48 hours, averaging 150. It supported up to 75,983 entities, covering buildings, deployables and all other objects. Up to 3,735 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is The Boy's Server on?

Rust network protocol 2635 and build 168909 on Linux is what The Boy's Server runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is The Boy's Server, and is it online at the moment?

Right now The Boy's Server is online. The uptime it reports puts the last restart at about 7 hours ago. 141 of 168 hours were online in the last 7 full days, giving 84% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to The Boy's Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 135.148.15.143:28742.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players Slots: 40.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.