Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
52,165 players on Rust servers right now 11,631 servers online 3,145 with players on 117 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

A Shockbyte Rust Server

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #5,327, the top 24% of all ranked servers.
  • The current map has been up 27d 6h, since Saturday 3 October, 01:36 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 2
#5,327ranktop 24%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Shockbyte Rust Server

Players

AveragePeak
00.250.50.75109:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040009:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,327 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 3 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
12.3 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
67 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
114 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
29 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 95 on average
96 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
92 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on A Shockbyte Rust Server?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

How often does A Shockbyte Rust Server wipe, and at what times?

A Shockbyte Rust Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 27 days 6 hours.

Lists and tags

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, A Shockbyte Rust Server is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for A Shockbyte Rust Server signify?

These are the tags A Shockbyte Rust Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on A Shockbyte Rust Server right now?

Live now: 0 players on A Shockbyte Rust Server, out of 40 slots. The seven-day average is 0 players, with a peak of 2. Peak hour over 48 hours: 21:00 UTC, at 1 players on average.

What position does A Shockbyte Rust Server hold among Rust servers?

Player hours over seven days put A Shockbyte Rust Server at #5,327, in the top 24% of all ranked servers.

Rules and settings

What settings and rules does A Shockbyte Rust Server run?

No gather rate appears in the name A Shockbyte Rust Server. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is off: Valve's anti-cheat.

Which map is in use on A Shockbyte Rust Server?

A procedural map of 3,500 with seed 1517944501, generated by the game, runs on A Shockbyte Rust Server. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Where does A Shockbyte Rust Server sit geographically?

There is no region from A Shockbyte Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 135.148.15.223:20845 is its address.

What is performance like on A Shockbyte Rust Server?

It never went below 30 server fps in the last 48 hours, averaging 152. It supported up to 66,153 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,903 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Does A Shockbyte Rust Server stay online, and is it up right now?

At the time of this update, A Shockbyte Rust Server is live. The uptime it reports puts the last restart at about 9 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 19 September 2026.

Getting on

How do you get onto A Shockbyte Rust Server?

Enter client.connect 135.148.15.223:20845 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players 40 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.