The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 4.
- It ranks #4,426, the top 20% of all ranked servers.
- The current map has been up 3d 23h, since Sunday 25 October, 16:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,426 today
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 3 days 23 hours have passed since this world was generated.
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, A Shockbyte Rust Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
How should you read the tags on A Shockbyte Rust Server?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which A Shockbyte Rust Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on A Shockbyte Rust Server?
0 of A Shockbyte Rust Server's 10 slots are filled right now. Averaged across seven days, 1 players; the peak was 4. Between now and 48 hours back, 23:00 UTC drew the most players, 3 on average.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
On player hours for the past seven days, A Shockbyte Rust Server sits at #4,426, inside the top 20% of ranked servers.
Rules and settings
Which settings and rules are in force on A Shockbyte Rust Server?
Nothing in the name of A Shockbyte Rust Server states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for A Shockbyte Rust Server?
A Shockbyte Rust Server runs a game-generated procedural map: size 1,500, seed 50000. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Which region is A Shockbyte Rust Server hosted in?
No region is published by A Shockbyte Rust Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 135.148.15.230:29470 is its address.
What is performance like on A Shockbyte Rust Server?
The average server fps was 237 over the last 48 hours; the lowest was 188. It supported up to 9,722 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,777 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on A Shockbyte Rust Server?
The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is A Shockbyte Rust Server up now, and how steady is its uptime?
A Shockbyte Rust Server is up and running at this moment. About 45 hours ago is when it last restarted, according to its uptime. 71 of 72 hours were online in the last 3 full days, giving 99% uptime. On 25 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to A Shockbyte Rust Server?
Enter client.connect 135.148.15.230:29470 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.