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99,275 players on Rust servers right now 11,886 servers online 3,950 with players on 394 fresh wipes in the last three hours [US] Scrap Kings 2x | BiWeekly | Quad: 0 players on now Updated every five minutes

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[US] Scrap Kings 2x | BiWeekly | Quad

Key points

  • 0 of 250 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,843, the top 67% of all ranked servers.
  • The current map has been up 26d 12h, since Saturday 3 October, 04:13 UTC, on a biweekly schedule.
  • The next wipe is expected Saturday 31 October at 04:13 UTC, in 1d 11h.
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2x biweekly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 250 players

0/ 250players now 0% full
07-day averagepeak 1
#14,843ranktop 67%
26d agolast wipebiweekly schedule
1d 11hnext wipeSat 31 Oct, 04:13 UTC

Players on [US] Scrap Kings 2x | BiWeekly | Quad

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,843 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 1d 11h

from its schedule tag

Next wipe Saturday 31 October, 04:13 UTC, in 1d 11h. Its biweekly schedule tag · low confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 1d 11h
    Sat 31 Oct, 04:13 UTC
  2. 7d 2h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 15d 11h
    Sat 14 Nov, 04:13 UTC
  4. 29d 11h
    Sat 28 Nov, 04:13 UTC
  5. 35d 2h
    Thu 3 Dec, 19:00 UTC
    FW
  6. 43d 11h
    Sat 12 Dec, 04:13 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Medium | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · biweekly · 10 on average
7 / 100
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!
NA · groups of 8+ · 2x · biweekly · 3 on average
2 / 75
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP
NA · groups of 8+ · 2x · biweekly · 2 on average
1 / 100
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 377 on average
155 / 200
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 157 on average
67 / 200
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 129 on average
146 / 140

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [US] Scrap Kings 2x | BiWeekly | Quad?

The average peak across its recent wipes is 1 players. 4 hours after the latest wipe, the crowd reached its peak.

When does [US] Scrap Kings 2x | BiWeekly | Quad wipe?

[US] Scrap Kings 2x | BiWeekly | Quad's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Saturday 31 October at 04:13 UTC is the date of its next wipe. This world dates from 26 days 12 hours. Wipes every two weeks: that is the schedule its tags publish.

Tags and categories

Where does [US] Scrap Kings 2x | BiWeekly | Quad appear in Rust Live Stats lists and filters?

On Rust Live Stats, [US] Scrap Kings 2x | BiWeekly | Quad is listed under 2x Rust servers live now, Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

What meaning do the tags on [US] Scrap Kings 2x | BiWeekly | Quad carry?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): Slots: 250; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^b (Biweekly): It wipes once every fortnight; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which [US] Scrap Kings 2x | BiWeekly | Quad publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is [US] Scrap Kings 2x | BiWeekly | Quad at the moment?

Live now: 0 players on [US] Scrap Kings 2x | BiWeekly | Quad, out of 250 slots. The seven-day average is 0 players, with a peak of 1.

Where does [US] Scrap Kings 2x | BiWeekly | Quad sit in the server rankings?

Player hours over seven days put [US] Scrap Kings 2x | BiWeekly | Quad at #14,843, in the top 67% of all ranked servers.

Map and rules

What settings and rules does [US] Scrap Kings 2x | BiWeekly | Quad run?

The name says it: gathering runs at 2x on [US] Scrap Kings 2x | BiWeekly | Quad. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for [US] Scrap Kings 2x | BiWeekly | Quad?

A procedural map of 2,500 with seed 1, generated by the game, runs on [US] Scrap Kings 2x | BiWeekly | Quad. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Where does [US] Scrap Kings 2x | BiWeekly | Quad sit geographically?

There is no region tag on [US] Scrap Kings 2x | BiWeekly | Quad; its name still points to North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 135.148.150.139:60403 is its address.

Is performance on [US] Scrap Kings 2x | BiWeekly | Quad steady?

Server fps averaged 232 over the last 48 hours, with a low of 162. Buildings, deployables and everything else in the world added up to a maximum of 30,891 entities. Memory use peaked at 1,573 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is [US] Scrap Kings 2x | BiWeekly | Quad on?

[US] Scrap Kings 2x | BiWeekly | Quad operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does [US] Scrap Kings 2x | BiWeekly | Quad stay online, and is it up right now?

[US] Scrap Kings 2x | BiWeekly | Quad is up and running at this moment. The uptime it reports puts the last restart at about 10 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto [US] Scrap Kings 2x | BiWeekly | Quad?

Enter client.connect 135.148.150.139:60403 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^b,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp250
Max players Slots: 250.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly It wipes once every fortnight.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.