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43,286 players on Rust servers right now 11,649 servers online 3,030 with players on 94 fresh wipes in the last three hours RustLevels (Mods Creations/Testing): 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustLevels (Mods Creations/Testing)

Offline RustLevels (Mods Creations/Testing) is not on the server list right now. The figures below are from when it was last seen, 42d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,509.
  • The current map has been up 43d 0h, since Wednesday 16 September, 07:48 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,509rankno region published
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RustLevels (Mods Creations/Testing)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,509 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
136 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
47 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does RustLevels (Mods Creations/Testing) wipe?

The record holds too few of RustLevels (Mods Creations/Testing)'s wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 43 days have passed since this world was generated.

Tags and filters

Where does RustLevels (Mods Creations/Testing) appear in Rust Live Stats lists and filters?

On Rust Live Stats, RustLevels (Mods Creations/Testing) is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for RustLevels (Mods Creations/Testing) signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which RustLevels (Mods Creations/Testing) publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is RustLevels (Mods Creations/Testing) at the moment?

RustLevels (Mods Creations/Testing) reads offline at the moment; the last sighting was 42 days 21 hours ago.

How does RustLevels (Mods Creations/Testing) compare with other Rust servers in the rankings?

Ranked by seven-day player hours, RustLevels (Mods Creations/Testing) is #15,509, placing it in the top – of ranked servers.

Map and rules

What settings and rules does RustLevels (Mods Creations/Testing) run?

No gather rate appears in the name RustLevels (Mods Creations/Testing). Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for RustLevels (Mods Creations/Testing)?

RustLevels (Mods Creations/Testing) uses a procedural map, which the game generates.

Server facts

Which region is RustLevels (Mods Creations/Testing) hosted in?

Nothing on RustLevels (Mods Creations/Testing) states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 135.84.9.54:28025.

What Rust version is RustLevels (Mods Creations/Testing) on?

Rust network protocol 2633 and build 163794 on Windows is what RustLevels (Mods Creations/Testing) runs. To join, your game must use the same protocol; Steam handles the update for you.

Is RustLevels (Mods Creations/Testing) up now, and how steady is its uptime?

As of now, RustLevels (Mods Creations/Testing) is offline; the last sighting was 42 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 16 September 2026.

Connecting

How do you get onto RustLevels (Mods Creations/Testing)?

Enter client.connect 135.84.9.54:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.