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60,549 players on Rust servers right now 11,720 servers online 3,378 with players on 181 fresh wipes in the last three hours Local Rust Server [No EAC]: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Rust Server [No EAC]

Offline Local Rust Server [No EAC] is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 1 of 50 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,590, the top 62% of all ranked servers.
  • The current map has been up 27d 8h, since Friday 2 October, 03:09 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 50 players

1/ 50players now 2% full
07-day averagepeak –
#13,590ranktop 62%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local Rust Server [No EAC]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,590 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
156 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
77 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

Quick answers

from the figures on this page

Wiping

How often does Local Rust Server [No EAC] wipe, and at what times?

Too few wipes are recorded for Local Rust Server [No EAC] to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 27 days 8 hours.

Tags and filters

Which Rust Live Stats filters and lists does Local Rust Server [No EAC] show up in?

These are the Rust Live Stats lists Local Rust Server [No EAC] fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Local Rust Server [No EAC] carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Local Rust Server [No EAC] publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Local Rust Server [No EAC] at the moment?

Local Rust Server [No EAC] reads offline at the moment; the last sighting was 17 days 20 hours ago.

What position does Local Rust Server [No EAC] hold among Rust servers?

Player hours over seven days put Local Rust Server [No EAC] at #13,590, in the top 62% of all ranked servers.

Settings and map

What settings and rules does Local Rust Server [No EAC] run?

No gather rate appears in the name Local Rust Server [No EAC]. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is off.

Which map is live on Local Rust Server [No EAC]?

The map on Local Rust Server [No EAC] is procedural, made by the game itself.

Server facts

What location is Local Rust Server [No EAC] in?

No region is published by Local Rust Server [No EAC]. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 136.144.42.240:28015.

What Rust version is Local Rust Server [No EAC] on?

The setup on Local Rust Server [No EAC] is Rust network protocol 2634 and build 166494 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does Local Rust Server [No EAC] stay online, and is it up right now?

At the time of this update, Local Rust Server [No EAC] is down, last seen 17 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 11 October 2026.

How to join

What is the way to connect to Local Rust Server [No EAC]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 136.144.42.240:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166494
Build Build: 166494.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.