Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
33,980 players on Rust servers right now 11,595 servers online 2,824 with players on 64 fresh wipes in the last three hours BizRust Carbon Dev: 1 players (offline) Updated every five minutes

Live coverage · Rust server

BizRust Carbon Dev

Offline BizRust Carbon Dev is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #7,489, the top 34% of all ranked servers.
  • The current map has been up 2d 12h, since Sunday 25 October, 16:14 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
17-day averagepeak 1
#7,489ranktop 34%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on BizRust Carbon Dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,489 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 159 on average
45 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
52 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
27 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
8 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does BizRust Carbon Dev wipe?

BizRust Carbon Dev's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 2 days 12 hours.

Lists and tags

Where does BizRust Carbon Dev appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists BizRust Carbon Dev fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on BizRust Carbon Dev?

gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list BizRust Carbon Dev publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on BizRust Carbon Dev?

Last seen 2 days ago, BizRust Carbon Dev is offline right now. The seven-day average is 1 players, with a peak of 1.

What position does BizRust Carbon Dev hold among Rust servers?

Ranked by seven-day player hours, BizRust Carbon Dev is #7,489, placing it in the top 34% of ranked servers.

Settings and map

Which settings and rules are in force on BizRust Carbon Dev?

The name BizRust Carbon Dev carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Server facts

Where does BizRust Carbon Dev sit geographically?

No region is published by BizRust Carbon Dev. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 136.148.222.83:28015.

What Rust version is BizRust Carbon Dev on?

Rust network protocol 2635 and build 168909 on Windows is what BizRust Carbon Dev runs. To join, your game must use the same protocol; Steam handles the update for you.

Is BizRust Carbon Dev up now, and how steady is its uptime?

At the time of this update, BizRust Carbon Dev is down, last seen 2 days ago. It was online for 4 of 48 hours in the last 2 full days, or 8% of the time. Rust Live Stats has tracked it since 25 October 2026.

Getting on

How do you get onto BizRust Carbon Dev?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 136.148.222.83:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.