Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
34,835 players on Rust servers right now 11,681 servers online 2,855 with players on 93 fresh wipes in the last three hours BizRust Carbon Dev: 1 players (offline) Updated every five minutes

Live coverage · Rust server

BizRust Carbon Dev

Offline BizRust Carbon Dev is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,986, the top 60% of all ranked servers.
  • The current map has been up 14d 15h, since Wednesday 14 October, 12:00 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#12,986ranktop 60%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on BizRust Carbon Dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,986 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wipe days

When does BizRust Carbon Dev wipe?

The record holds too few of BizRust Carbon Dev's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 14 days 15 hours.

Tags and filters

Which Rust Live Stats filters and lists does BizRust Carbon Dev show up in?

The Rust Live Stats lists that include BizRust Carbon Dev are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on BizRust Carbon Dev carry?

These are the tags BizRust Carbon Dev makes public: gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on BizRust Carbon Dev?

BizRust Carbon Dev reads offline at the moment; the last sighting was 14 days 14 hours ago.

What position does BizRust Carbon Dev hold among Rust servers?

On player hours for the past seven days, BizRust Carbon Dev sits at #12,986, inside the top 60% of ranked servers.

Rules and settings

What settings and rules does BizRust Carbon Dev run?

The name BizRust Carbon Dev carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Server facts

What location is BizRust Carbon Dev in?

Nothing on BizRust Carbon Dev states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 136.158.48.33:28015 is its address.

What version of Rust is running on BizRust Carbon Dev?

BizRust Carbon Dev operates on Windows with Rust network protocol 2634 and build 167584. Steam updates it for you, but your game needs the same protocol to join.

How reliable is BizRust Carbon Dev, and is it online at the moment?

As of now, BizRust Carbon Dev is offline; the last sighting was 14 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 14 October 2026.

How to join

What is the way to connect to BizRust Carbon Dev?

Enter client.connect 136.158.48.33:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.