The count
LiveLive coverage · Rust server · us1
RUST Server
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,396, the top 69% of all ranked servers.
- The current map has been up 181d 5h, since Thursday 30 April, 04:44 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUST Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,396 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does RUST Server wipe, and at what times?
Too few wipes are recorded for RUST Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 181 days 5 hours.
Tags and filters
Where does RUST Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RUST Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on RUST Server?
These are the tags RUST Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts100 (Group limit): Each team holds 100 at most; v2623 (Protocol): Join only if your game is on protocol 2623; cs148916 (Build): Build: 148916; ptrak (Networking): The network layer is RakNet, the standard the game uses; $rus1 (Region code): The region code reads us1; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on RUST Server?
RUST Server is carrying 0 players at the moment, with 50 slots in total. The seven-day average for this server is 0 players.
What position does RUST Server hold among Rust servers?
Player hours over seven days put RUST Server at #15,396, in the top 69% of all ranked servers.
Map and rules
What rules does RUST Server enforce, and which settings does it use?
The name RUST Server carries no gather rate. Group size tops out at 100 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on RUST Server?
Size 5,000, seed 1288064770: that is the procedural map the game generates for RUST Server. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
Server details
Which region is RUST Server hosted in?
Region code us1, with no region published by RUST Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 136.175.187.84:28025.
How well does RUST Server perform?
It never went below 27 server fps in the last 48 hours, averaging 30. It supported up to 60,936 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,237 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is RUST Server on?
The setup on RUST Server is Rust network protocol 2623 and build 148916 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is RUST Server, and is it online at the moment?
Right now RUST Server is online. About 46 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to RUST Server?
Enter client.connect 136.175.187.84:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.