The count
LiveLive coverage · EU
PVE Land [EU]|SkillTree|Raidable Bases|EVENTS
Key points
- 0 of 70 players are on now, 0% full.
- Over the last seven days it averages 4 players, with a peak of 13.
- It ranks #1,576, the top 7% of all ranked servers, and #622 in EU.
- The current map has been up 13d 17h, since Thursday 15 October, 13:16 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 11h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,576 today
Rank
daily · 1 is bestTop 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 11h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 14d 5hThu 12 Nov, 13:16 UTC
- 35d 11hThu 3 Dec, 19:00 UTCFW
- 42d 5hThu 10 Dec, 13:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 11 players
Thursday 15 October 2026, 13:16 UTC
- Peak
- 11
- Crowd
- –
- Lasted
- running
- Players before
- 5
Force wipe
Force wipe peaks at 17 players
Thursday 1 October 2026, 18:13 UTC FW
- Peak
- 17
- Crowd
- halved by day 10
- Lasted
- 13.8 days
- Players before
- 5
Wipe
Wipe peaks at 13 players
Thursday 17 September 2026, 13:28 UTC
- Peak
- 13
- Crowd
- held half
- Lasted
- 14.2 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
At their busiest, its recent wipes averaged 14 players. Peak population on the latest wipe came 1 hours after it. In 50% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 10.
On what timetable does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS wipe?
PVE Land [EU]|SkillTree|Raidable Bases|EVENTS runs a every 4 weeks on Thursday at 13:16 UTC wipe pattern. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 days 17 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.
Lists and tags
Who operates PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
A rustedmaster.eu hostname is published by PVE Land [EU]|SkillTree|Raidable Bases|EVENTS and by 4 other servers we track, so they most likely share an operator.
Where does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS appear in Rust Live Stats lists and filters?
On Rust Live Stats, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is listed under EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS carry?
gmrust (Game mode): Standard survival, in the Rust style; mp70 (Max players): Slots: 70; ts16 (Group limit): Each team holds 16 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): Europe is the browser listing for this server: that is the tag list PVE Land [EU]|SkillTree|Raidable Bases|EVENTS publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is carrying 0 players at the moment, with 70 slots in total. Peak over the past week: 13. Average: 4 players. The busiest hour in the past 48 was 17:00 UTC, averaging 8 players.
How does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS compare with other Rust servers in the rankings?
Europe places PVE Land [EU]|SkillTree|Raidable Bases|EVENTS at #622; overall it is #1,576, inside the top 7% of ranked servers, by seven-day player hours.
Settings and map
Which settings and rules are in force on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
The name PVE Land [EU]|SkillTree|Raidable Bases|EVENTS carries no gather rate. Group size tops out at 16 players. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
PVE Land [EU]|SkillTree|Raidable Bases|EVENTS runs a game-generated procedural map: size 4,096, seed 58744231. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server details
What location is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS in?
The EU tag on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS lists it in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 136.243.51.246:28028.
Is performance on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS steady?
It never went below 17 server fps in the last 48 hours, averaging 58. It supported up to 117,341 entities, covering buildings, deployables and all other objects. Up to 4,726 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
The setup on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS up now, and how steady is its uptime?
At the time of this update, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is live. Based on the uptime it reports, the last restart was about 22 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?
Enter client.connect 136.243.51.246:28028 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://rustedmaster.eu.
