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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 69 fresh wipes in the last three hours PVE Land [US]|SkillTree|Raidable Bases|EVENTS: 3 players on now Updated every five minutes

LiveLive coverage · NA

PVE Land [US]|SkillTree|Raidable Bases|EVENTS

Key points

  • 3 of 100 players are on now, 3% full.
  • Over the last seven days it averages 3 players, with a peak of 12.
  • It ranks #1,835, the top 8% of all ranked servers, and #283 in NA.
  • The current map has been up 13d 5h, since Thursday 15 October, 13:16 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 0h, with the force wipe.
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biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 3 of 100 players

3/ 100players now 3% full
37-day averagepeak 12
#1,835ranktop 8% · #283 in NA
13d agolast wipebiweekly schedule
8d 0hnext wipeThu 5 Nov, 19:00 UTC FW

Players on PVE Land [US]|SkillTree|Raidable Bases|EVENTS

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,835 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Next wipe in 8d 0h

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
11wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 9

Coming wipes

  1. 8d 0h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 14d 18h
    Thu 12 Nov, 13:16 UTC
  3. 36d 0h
    Thu 3 Dec, 19:00 UTC
    FW
  4. 42d 18h
    Thu 10 Dec, 13:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.

Wipes

newest first

Wipe peaks at 10 players

Peak
10
Crowd
–
Lasted
running
Players before
2

Force wipe peaks at 11 players

Peak
11
Crowd
halved by day 12
Lasted
13.8 days
Players before
2

Wipe peaks at 12 players

Peak
12
Crowd
halved by day 6
Lasted
14.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Orange Dream | Cozy PvE/RP | No KOS
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LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No
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12 / 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los
NA · groups of 12+ · biweekly · 12 on average
9 / 100
[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|
NA · groups of 8+ · biweekly · 6 on average
3 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The average peak across its recent wipes is 11 players. The crowd on the latest wipe peaked 12 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 9.

On what timetable does PVE Land [US]|SkillTree|Raidable Bases|EVENTS wipe?

Wipes on PVE Land [US]|SkillTree|Raidable Bases|EVENTS follow a every 4 weeks on Thursday at 13:16 UTC pattern. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 13 days 5 hours. A two-weekly wipe schedule appears in its tags.

Tags and categories

Which operator is behind PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

A rustedmaster.eu hostname is published by PVE Land [US]|SkillTree|Raidable Bases|EVENTS and by 4 other servers we track, so they most likely share an operator.

Which Rust Live Stats filters and lists does PVE Land [US]|SkillTree|Raidable Bases|EVENTS show up in?

The Rust Live Stats lists that include PVE Land [US]|SkillTree|Raidable Bases|EVENTS are Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the tags listed for PVE Land [US]|SkillTree|Raidable Bases|EVENTS signify?

These are the tags PVE Land [US]|SkillTree|Raidable Bases|EVENTS makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts16 (Group limit): Each team holds 16 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): The server browser places this server under North America. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Live now: 3 players on PVE Land [US]|SkillTree|Raidable Bases|EVENTS, out of 100 slots. Peak over the past week: 12. Average: 3 players. Peak hour over 48 hours: 04:00 UTC, at 6 players on average.

What position does PVE Land [US]|SkillTree|Raidable Bases|EVENTS hold among Rust servers?

Seven-day player hours place PVE Land [US]|SkillTree|Raidable Bases|EVENTS at #1,835 overall, in the top 8% of ranked servers and #283 in North America.

Rules and settings

What settings and rules does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?

Nothing in the name of PVE Land [US]|SkillTree|Raidable Bases|EVENTS states a gather rate. The cap on a group is 16 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Size 4,096, seed 58744231: that is the procedural map the game generates for PVE Land [US]|SkillTree|Raidable Bases|EVENTS. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.

Server details

Where does PVE Land [US]|SkillTree|Raidable Bases|EVENTS sit geographically?

By its own NA tag, PVE Land [US]|SkillTree|Raidable Bases|EVENTS sits in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 66.51.99.151:28080.

Is performance on PVE Land [US]|SkillTree|Raidable Bases|EVENTS steady?

The average server fps was 59 over the last 48 hours; the lowest was 53. It supported up to 111,145 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,703 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is PVE Land [US]|SkillTree|Raidable Bases|EVENTS on?

The setup on PVE Land [US]|SkillTree|Raidable Bases|EVENTS is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does PVE Land [US]|SkillTree|Raidable Bases|EVENTS stay online, and is it up right now?

At the time of this update, PVE Land [US]|SkillTree|Raidable Bases|EVENTS is live. Based on the uptime it reports, the last restart was about 5 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Enter client.connect 66.51.99.151:28080 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://rustedmaster.eu.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players The slot count is 100.
ts16
Group limit Each team holds 16 at most.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly It wipes once every fortnight.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

NA
North America The server browser places this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.