The count
LiveLive coverage · NA
PVE Land [US]|SkillTree|Raidable Bases|EVENTS
Key points
- 3 of 100 players are on now, 3% full.
- Over the last seven days it averages 3 players, with a peak of 12.
- It ranks #1,835, the top 8% of all ranked servers, and #283 in NA.
- The current map has been up 13d 5h, since Thursday 15 October, 13:16 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 0h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PVE Land [US]|SkillTree|Raidable Bases|EVENTS
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,835 today
Rank
daily · 1 is bestTop 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 0h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 14d 18hThu 12 Nov, 13:16 UTC
- 36d 0hThu 3 Dec, 19:00 UTCFW
- 42d 18hThu 10 Dec, 13:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.
Wipes
newest firstThe current map
Wipe peaks at 10 players
Thursday 15 October 2026, 13:16 UTC
- Peak
- 10
- Crowd
- –
- Lasted
- running
- Players before
- 2
Force wipe
Force wipe peaks at 11 players
Thursday 1 October 2026, 18:15 UTC FW
- Peak
- 11
- Crowd
- halved by day 12
- Lasted
- 13.8 days
- Players before
- 2
Wipe
Wipe peaks at 12 players
Thursday 17 September 2026, 13:44 UTC
- Peak
- 12
- Crowd
- halved by day 6
- Lasted
- 14.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The average peak across its recent wipes is 11 players. The crowd on the latest wipe peaked 12 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 9.
On what timetable does PVE Land [US]|SkillTree|Raidable Bases|EVENTS wipe?
Wipes on PVE Land [US]|SkillTree|Raidable Bases|EVENTS follow a every 4 weeks on Thursday at 13:16 UTC pattern. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 13 days 5 hours. A two-weekly wipe schedule appears in its tags.
Tags and categories
Which operator is behind PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
A rustedmaster.eu hostname is published by PVE Land [US]|SkillTree|Raidable Bases|EVENTS and by 4 other servers we track, so they most likely share an operator.
Which Rust Live Stats filters and lists does PVE Land [US]|SkillTree|Raidable Bases|EVENTS show up in?
The Rust Live Stats lists that include PVE Land [US]|SkillTree|Raidable Bases|EVENTS are Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the tags listed for PVE Land [US]|SkillTree|Raidable Bases|EVENTS signify?
These are the tags PVE Land [US]|SkillTree|Raidable Bases|EVENTS makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts16 (Group limit): Each team holds 16 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): The server browser places this server under North America. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Live now: 3 players on PVE Land [US]|SkillTree|Raidable Bases|EVENTS, out of 100 slots. Peak over the past week: 12. Average: 3 players. Peak hour over 48 hours: 04:00 UTC, at 6 players on average.
What position does PVE Land [US]|SkillTree|Raidable Bases|EVENTS hold among Rust servers?
Seven-day player hours place PVE Land [US]|SkillTree|Raidable Bases|EVENTS at #1,835 overall, in the top 8% of ranked servers and #283 in North America.
Rules and settings
What settings and rules does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?
Nothing in the name of PVE Land [US]|SkillTree|Raidable Bases|EVENTS states a gather rate. The cap on a group is 16 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Size 4,096, seed 58744231: that is the procedural map the game generates for PVE Land [US]|SkillTree|Raidable Bases|EVENTS. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.
Server details
Where does PVE Land [US]|SkillTree|Raidable Bases|EVENTS sit geographically?
By its own NA tag, PVE Land [US]|SkillTree|Raidable Bases|EVENTS sits in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 66.51.99.151:28080.
Is performance on PVE Land [US]|SkillTree|Raidable Bases|EVENTS steady?
The average server fps was 59 over the last 48 hours; the lowest was 53. It supported up to 111,145 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,703 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is PVE Land [US]|SkillTree|Raidable Bases|EVENTS on?
The setup on PVE Land [US]|SkillTree|Raidable Bases|EVENTS is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does PVE Land [US]|SkillTree|Raidable Bases|EVENTS stay online, and is it up right now?
At the time of this update, PVE Land [US]|SkillTree|Raidable Bases|EVENTS is live. Based on the uptime it reports, the last restart was about 5 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Enter client.connect 66.51.99.151:28080 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://rustedmaster.eu.
