The count
LiveLive coverage · EU
[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events
Key points
- 2 of 100 players are on now, 2% full.
- Over the last seven days it averages 1 players, with a peak of 5.
- It ranks #3,093, the top 14% of all ranked servers, and #1152 in EU.
- The current map has been up 27d 6h, since Thursday 1 October, 18:05 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 18h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,093 today
Rank
daily · 1 is bestTop 14% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 18h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 4 players
Thursday 1 October 2026, 18:05 UTC FW
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?
The average peak across its recent wipes is 4 players. The crowd on the latest wipe peaked 19 hours in.
How often does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events wipe, and at what times?
Nothing wipes [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 27 days 6 hours. Its tags give wipes as monthly.
Tags and categories
Where does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events fits: EU Rust servers, live, Modded Rust servers live now, Rust PvE servers, live now and Rust zombie servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What meaning do the tags on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events carry?
These are the tags [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): Europe is the browser listing for this server; sc1 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?
2 of [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events's 100 slots are filled right now. Peak over the past week: 5. Average: 1 players. Peak hour over 48 hours: 19:00 UTC, at 2 players on average.
What position does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events hold among Rust servers?
Europe places [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events at #1,152; overall it is #3,093, inside the top 14% of ranked servers, by seven-day player hours.
Rules and settings
What rules does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events enforce, and which settings does it use?
Nothing in the name of [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events states a gather rate. The default applies: 8 players to a group. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?
[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events runs a game-generated procedural map: size 4,000, seed 304626451. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events hosted in?
The EU tag on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 136.243.54.148:2365 is its address.
What is performance like on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?
Server fps averaged 89 over the last 48 hours, with a low of 14. Entity count reached 122,370: buildings, deployables and the rest of the world. The highest memory usage was 4,683 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events on?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events up now, and how steady is its uptime?
[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is up and running at this moment. About 18 hours ago is when it last restarted, according to its uptime. 144 of 168 hours were online in the last 7 full days, giving 86% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
How do you get onto [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?
Enter client.connect 136.243.54.148:2365 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://store.quackplay.com.