The count
LiveLive coverage · Rust server
CPVA´s Test Server
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,432, the top 69% of all ranked servers.
- The current map has been up 26d 18h, since Thursday 1 October, 18:08 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on CPVA´s Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,432 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 18:08 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 21:35 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Saturday 19 September 2026, 22:01 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 10 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at CPVA´s Test Server?
At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.
How often does CPVA´s Test Server wipe, and at what times?
Wipes on CPVA´s Test Server come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 18 hours have passed since this world was generated.
Tags and categories
Where does CPVA´s Test Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, CPVA´s Test Server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on CPVA´s Test Server?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which CPVA´s Test Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on CPVA´s Test Server right now?
CPVA´s Test Server is carrying 0 players at the moment, with 50 slots in total. Averaged over seven days: 0 players.
How does CPVA´s Test Server compare with other Rust servers in the rankings?
Player hours over seven days put CPVA´s Test Server at #15,432, in the top 69% of all ranked servers.
Map and rules
What settings and rules does CPVA´s Test Server run?
The name CPVA´s Test Server carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on CPVA´s Test Server?
CPVA´s Test Server runs a game-generated procedural map: size 5,000, seed 1234567. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
About the server
Where does CPVA´s Test Server sit geographically?
No region is published by CPVA´s Test Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 136.243.60.215:28080 is its address.
What is performance like on CPVA´s Test Server?
Server fps averaged 82 over the last 48 hours, with a low of 57. It supported up to 117,318 entities, covering buildings, deployables and all other objects. Memory use peaked at 5,909 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is CPVA´s Test Server on?
CPVA´s Test Server operates on Windows with Rust network protocol 2634 and build 166494. Steam updates it for you, but your game needs the same protocol to join.
Is CPVA´s Test Server up now, and how steady is its uptime?
CPVA´s Test Server is up and running at this moment. The uptime it reports puts the last restart at about 5 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
How do you get onto CPVA´s Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 136.243.60.215:28080.