The count
LiveLive coverage · EU
Rust Server TEST
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,409, the top 69% of all ranked servers, and #2591 in EU.
- The current map has been up 82d 4h, since Thursday 6 August, 19:59 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Server TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,409 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Rust Server TEST wipe?
The record holds too few of Rust Server TEST's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 82 days 4 hours have passed since this world was generated.
Tags and categories
Where does Rust Server TEST appear in Rust Live Stats lists and filters?
On Rust Live Stats, Rust Server TEST is listed under EU Rust servers, live, Modded Rust servers live now, Rust build and creative servers: live list and Rust creative servers, live now. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for Rust Server TEST signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2632 (Protocol): The server runs protocol 2632, so match that version to join; cs160556 (Build): The game build is 160556; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^c (Creative): This is creative: a sandbox with no gathering, where you build freely; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it sits under Europe, which Rust Server TEST publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Rust Server TEST?
Rust Server TEST is carrying 0 players at the moment, with 100 slots in total. Across the past week the average was 0 players.
What position does Rust Server TEST hold among Rust servers?
Rust Server TEST is #2,591 in Europe on the past week's player hours, and #15,409 overall in the top 69% of ranked servers.
Map and rules
What settings and rules does Rust Server TEST run?
Nothing in the name of Rust Server TEST states a gather rate. Eight players per group, which is the game's default. build & creative applies here, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Which map is in use on Rust Server TEST?
Size 4,300, seed 11144552: that is the procedural map the game generates for Rust Server TEST. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
What location is Rust Server TEST in?
The EU tag on Rust Server TEST lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 136.243.74.233:28045 is its address.
What is performance like on Rust Server TEST?
It never went below 75 server fps in the last 48 hours, averaging 93. Buildings, deployables and everything else in the world added up to a maximum of 120,811 entities. Up to 3,873 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Rust Server TEST?
Rust Server TEST operates on Windows with Rust network protocol 2632 and build 160556. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Rust Server TEST, and is it online at the moment?
Rust Server TEST is up and running at this moment. About 18 hours ago is when it last restarted, according to its uptime. It was online for 144 of 168 hours in the last 7 full days, or 86% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to Rust Server TEST?
Enter client.connect 136.243.74.233:28045 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://rustaddicted.com.