Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
33,127 players on Rust servers right now 11,603 servers online 2,841 with players on 65 fresh wipes in the last three hours ZUFLUCHT TEST: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

ZUFLUCHT TEST

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #8,708, the top 39% of all ranked servers.
  • The current map has been up 26d 11h, since Thursday 1 October, 17:42 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 1
#8,708ranktop 39%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on ZUFLUCHT TEST

Players

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,708 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.7 daysusual gapbetween real wipes
60%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
6.1 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
5.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
3.1 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.9 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
6.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 158 on average
54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
28 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
12 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on ZUFLUCHT TEST?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 2.

How often does ZUFLUCHT TEST wipe, and at what times?

Wipes on ZUFLUCHT TEST come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 26 days 11 hours.

Tags and categories

Which Rust Live Stats filters and lists does ZUFLUCHT TEST show up in?

The Rust Live Stats lists that include ZUFLUCHT TEST are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on ZUFLUCHT TEST carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon, which ZUFLUCHT TEST publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on ZUFLUCHT TEST right now?

Live now: 0 players on ZUFLUCHT TEST, out of 100 slots. Peak over the past week: 1. Average: 0 players. The busiest hour in the past 48 was 17:00 UTC, averaging 0 players.

How does ZUFLUCHT TEST compare with other Rust servers in the rankings?

Player hours over seven days put ZUFLUCHT TEST at #8,708, in the top 39% of all ranked servers.

Map and rules

Which settings and rules are in force on ZUFLUCHT TEST?

The name ZUFLUCHT TEST carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for ZUFLUCHT TEST?

Size 5,000, seed 1337: that is the procedural map the game generates for ZUFLUCHT TEST. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Skull-Factory.

Server details

Where does ZUFLUCHT TEST sit geographically?

No region is published by ZUFLUCHT TEST. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 136.243.93.125:28065 is its address.

How well does ZUFLUCHT TEST perform?

The average server fps was 65 over the last 48 hours; the lowest was 34. Buildings, deployables and everything else in the world added up to a maximum of 106,518 entities. Memory use peaked at 5,700 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on ZUFLUCHT TEST?

Rust network protocol 2635 and build 168909 on Windows is what ZUFLUCHT TEST runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is ZUFLUCHT TEST, and is it online at the moment?

At the time of this update, ZUFLUCHT TEST is live. The uptime it reports puts the last restart at about 1 hours ago. It was online for 152 of 168 hours in the last 7 full days, or 90% of the time. On 14 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to ZUFLUCHT TEST?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 136.243.93.125:28065. You can find its website at https://zuflucht-rust.de/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.