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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 82 fresh wipes in the last three hours ChickenAreaPet Dev Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ChickenAreaPet Dev Server

Offline ChickenAreaPet Dev Server is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,426, the top 69% of all ranked servers.
  • The current map has been up 21d 1h, since Wednesday 7 October, 17:26 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,426ranktop 69%
21d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on ChickenAreaPet Dev Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,426 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does ChickenAreaPet Dev Server wipe?

Too few wipes are recorded for ChickenAreaPet Dev Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 21 days 1 hours.

Tags and filters

Which Rust Live Stats filters and lists does ChickenAreaPet Dev Server show up in?

On Rust Live Stats, ChickenAreaPet Dev Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on ChickenAreaPet Dev Server carry?

These are the tags ChickenAreaPet Dev Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on ChickenAreaPet Dev Server?

Last seen 5 days 2 hours ago, ChickenAreaPet Dev Server is offline right now. Averaged over seven days: 0 players.

How does ChickenAreaPet Dev Server compare with other Rust servers in the rankings?

On player hours for the past seven days, ChickenAreaPet Dev Server sits at #15,426, inside the top 69% of ranked servers.

Settings and map

What rules does ChickenAreaPet Dev Server enforce, and which settings does it use?

The name ChickenAreaPet Dev Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for ChickenAreaPet Dev Server?

The map on ChickenAreaPet Dev Server is procedural, made by the game itself.

Server facts

Which region is ChickenAreaPet Dev Server hosted in?

No region is published by ChickenAreaPet Dev Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 136.35.126.218:28015.

What Rust version is ChickenAreaPet Dev Server on?

The setup on ChickenAreaPet Dev Server is Rust network protocol 2634 and build 167058 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is ChickenAreaPet Dev Server up now, and how steady is its uptime?

ChickenAreaPet Dev Server is currently offline, with its last appearance 5 days 2 hours ago. It was online for 16 of 168 hours in the last 7 full days, or 10% of the time. On 7 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto ChickenAreaPet Dev Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 136.35.126.218:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.