Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
65,657 players on Rust servers right now 11,832 servers online 3,608 with players on 130 fresh wipes in the last three hours My Private PvE Server: 3 players (offline) Updated every five minutes

Live coverage · Rust server

My Private PvE Server

Offline My Private PvE Server is not on the server list right now. The figures below are from when it was last seen, 43d ago.

Key points

  • 3 of 5 players are on at the last check, 60% full.
  • Over the last seven days it averages 0 players.
  • It ranks #10,163.
  • The current map has been up 46d 22h, since Thursday 10 September, 23:55 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 3 of 5 players

3/ 5players now 60% full
07-day averagepeak –
#10,163rankno region published
46d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Private PvE Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,163 today

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
99 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
105 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
30 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
91 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
29 / 1000

Quick answers

from the figures on this page

Wipe days

When does My Private PvE Server wipe?

The record holds too few of My Private PvE Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 46 days 22 hours have passed since this world was generated.

Tags and filters

Where does My Private PvE Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include My Private PvE Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on My Private PvE Server?

These are the tags My Private PvE Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): The slot count is 5; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on My Private PvE Server right now?

Last seen 43 days 23 hours ago, My Private PvE Server is offline right now.

How does My Private PvE Server compare with other Rust servers in the rankings?

On player hours for the past seven days, My Private PvE Server sits at #10,163, inside the top – of ranked servers.

Rules and settings

What rules does My Private PvE Server enforce, and which settings does it use?

Nothing in the name of My Private PvE Server states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for My Private PvE Server?

My Private PvE Server uses a procedural map, which the game generates.

Server details

Which region is My Private PvE Server hosted in?

Nothing on My Private PvE Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 136.37.62.82:28015.

What Rust version is My Private PvE Server on?

The setup on My Private PvE Server is Rust network protocol 2633 and build 163493 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is My Private PvE Server up now, and how steady is its uptime?

As of now, My Private PvE Server is offline; the last sighting was 43 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto My Private PvE Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 136.37.62.82:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players The slot count is 5.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163493
Build The game build is 163493.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.