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Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
45,345 players on Rust servers right now 11,642 servers online 3,112 with players on 106 fresh wipes in the last three hours RustForge Dev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustForge Dev

Offline RustForge Dev is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,299, the top 71% of all ranked servers.
  • The current map has been up 25d 3h, since Sunday 4 October, 05:36 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,299ranktop 71%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RustForge Dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,299 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep4 Oct9 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
105 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
149 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
46 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on RustForge Dev?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does RustForge Dev wipe?

RustForge Dev's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days 3 hours have passed since this world was generated.

Tags and categories

Where does RustForge Dev appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RustForge Dev fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on RustForge Dev carry?

These are the tags RustForge Dev makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is RustForge Dev at the moment?

RustForge Dev reads offline at the moment; the last sighting was 15 days 13 hours ago.

What position does RustForge Dev hold among Rust servers?

Ranked by seven-day player hours, RustForge Dev is #15,299, placing it in the top 71% of ranked servers.

Rules and settings

Which settings and rules are in force on RustForge Dev?

No gather rate appears in the name RustForge Dev. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on RustForge Dev?

The map on RustForge Dev is procedural, made by the game itself.

About the server

Where does RustForge Dev sit geographically?

No region is published by RustForge Dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 136.38.43.131:28505 is its address.

What Rust version is RustForge Dev on?

The setup on RustForge Dev is Rust network protocol 2634 and build 166652 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is RustForge Dev, and is it online at the moment?

As of now, RustForge Dev is offline; the last sighting was 15 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 23 September 2026.

Connecting

What is the way to connect to RustForge Dev?

Enter client.connect 136.38.43.131:28505 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.