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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 14 fresh wipes in the last three hours DevRustQA: 1 players (offline) Updated every five minutes

Live coverage · Rust server

DevRustQA

Offline DevRustQA is not on the server list right now. The figures below are from when it was last seen, 13h ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #4,429, the top 20% of all ranked servers.
  • The current map has been up 6d 23h, since Wednesday 21 October, 20:42 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
17-day averagepeak 1
#4,429ranktop 20%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on DevRustQA

Players

AveragePeak
00.250.50.75120:0001:0006:0019:0001:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,429 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctThu 1 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Force wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
20.1 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
6.5 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.5 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
4 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on DevRustQA?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.

When does DevRustQA wipe?

No next wipe can be predicted for DevRustQA, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 6 days 23 hours.

Tags and categories

Where does DevRustQA appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include DevRustQA are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on DevRustQA?

gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs169456 (Build): The game build is 169456; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list DevRustQA publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on DevRustQA right now?

Last seen 13 hours ago, DevRustQA is offline right now. Peak over the past week: 1. Average: 1 players. The busiest hour in the past 48 was 20:00 UTC, averaging 1 players.

What position does DevRustQA hold among Rust servers?

Player hours over seven days put DevRustQA at #4,429, in the top 20% of all ranked servers.

Settings and map

Which settings and rules are in force on DevRustQA?

Nothing in the name of DevRustQA states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Server facts

Where does DevRustQA sit geographically?

No region is published by DevRustQA. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 136.46.129.110:28015.

What version of Rust is running on DevRustQA?

DevRustQA operates on Windows with Rust network protocol 2635 and build 169456. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is DevRustQA, and is it online at the moment?

At the time of this update, DevRustQA is down, last seen 13 hours ago. It was online for 71 of 168 hours in the last 7 full days, or 42% of the time. The first sighting by Rust Live Stats was on 18 September 2026.

How to join

How do you get onto DevRustQA?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 136.46.129.110:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs169456,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The slot count is 2.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs169456
Build The game build is 169456.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.